Ejemplo n.º 1
0
        static void HttpHandler_OnNavigated(FROHGAME.Http.HttpResult res)
        {
            string toLog = String.Format ("[DEBUG] [NAVIGATED] [{0}]: {1}", DateTime.Now.ToString (), res.ResponseUrl.ToString ());
            Console.ForegroundColor = ConsoleColor.Green;
            Console.WriteLine (toLog);
            System.IO.File.AppendAllText ("log.txt", toLog + Environment.NewLine);

            int sleep = FROHGAME.Utils.Random (2000, 5000);
            Console.ForegroundColor = ConsoleColor.Yellow;
            Console.WriteLine ("Schlafen: " + sleep.ToString () + "ms");
            Thread.Sleep (sleep);
        }
Ejemplo n.º 2
0
        static void Logger_OnStringLogged(FROHGAME.Core.LoggingCategories category, string log)
        {
            string toLog = String.Format ("[DEBUG] [{0}]: {1}", DateTime.Now.ToString (), log);

            switch (category) {
            case FROHGAME.Core.LoggingCategories.Combat:
                Console.ForegroundColor = ConsoleColor.Magenta;
                break;
            case FROHGAME.Core.LoggingCategories.NavigationAction:
                Console.ForegroundColor = ConsoleColor.Gray;
                break;
            case FROHGAME.Core.LoggingCategories.Parse:
                Console.ForegroundColor = ConsoleColor.Cyan;
                break;
            default:
                Console.ForegroundColor = ConsoleColor.White;
                break;
            }

            Console.WriteLine (toLog);
            System.IO.File.AppendAllText (category.ToString () + ".log.txt", toLog + Environment.NewLine);
        }
Ejemplo n.º 3
0
		internal void Log (FROHGAME.Core.LoggingCategories category, string log)
		{
			if (OnStringLogged != null)
				OnStringLogged (category, log);
		}