Ejemplo n.º 1
0
            private unsafe void InvokeFunction(IntPtr obj, IntPtr stackPtr, IntPtr result)
            {
                // TODO: Move this entire function into C++ for better performance? C++ should only need the managedFunctionInvoker
                // function and the rest should be do-able in C++. Use C++ anonymous function capture to hold onto managedFunctionInvoker
                // and then invoke it from C++.

                // TODO: Use ContainerVoidPtrToValuePtr(param, paramsBuffer, 0) instead of GetOffset_ForUFunction?
                // - ArrayDim isn't available on params so it should be safe (and maybe faster?) to use GetOffset_ForUFunction
                // - "Arrays aren't allowed as function parameters" - HeaderParser::GetVarNameAndDim

                // TODO: Inline this as generated IL code in the target invoker func without the loops and with less copying

                // NOTE: We shouldn't have to call prop->InitializeValue/InitializeValue_InContainer as the caller should have
                //       already initialized param memory which we will be processing. (InitializeValue is used for structs which
                //       have a custom default constructor which needs to be called in order to create a valid default value).
                //       It seems non-native bools also require InitializeValue (see UBoolProperty::SetBoolSize).

                // Use XXXX_generated.h files as reference for checking we are doing things somewhat correctly here
                // ScriptCore.cpp / Stack.h / ScriptMacros.h - P_GET_XXXX / FFrame::StepXXXX mostly handle the native code path

                FFrame *stack = (FFrame *)stackPtr;

                UFunction.FuncInvokerManaged managedFunctionInvoker;
                if (managedInvokersByAddress.TryGetValue(stack->CurrentNativeFunction, out managedFunctionInvoker))
                {
                    // FirstPropertyToInit only seems to be used by BP functions (FKismetCompilerContext::SetCalculatedMetaDataAndFlags)
                    // If this isn't the case then we need to ensure we use this to init these params by calling InitializeValue_InContainer
                    Debug.Assert(Native_UFunction.Get_FirstPropertyToInit(stack->CurrentNativeFunction) == IntPtr.Zero);

                    if (stack->Code != IntPtr.Zero)
                    {
                        // If stack->Code is set that means the function is being called by a BP function. stack->Code should hold
                        // the VM opcodes / param memory which need to be obtained by using stack->Step() for each parameter which
                        // also advances stack->Code
                        HandleInvokeFunctionFromBP(obj, stack, result, managedFunctionInvoker);
                    }
                    else
                    {
                        // If stack->Code is nullptr that means this function is being called by a native code path (such as a direct
                        // call to UObject::ProcessEvent(). We should get the parameters from stack->PropertyChainForCompiledIn
                        // which should initially point to function->Children.
                        HandleInvokeFunctionFromNative(obj, stack, result, managedFunctionInvoker);
                    }
                }
                else
                {
                    // The managed __Invoker function doesn't exist. This is will happen if ManagedUnrealFunctionInfo.BPImplementation
                    // is true or CodeGeneratorSettings.UseImplicitBlueprintImplementableEvent is true with no _Implementation method.
                    // (otherwise this is pretty bad and very silent - possibly add some additional logging if this ever happens)

                    // This will advance the VM stack->Code address and satisfy the memory for the caller
                    Native_UObject.SkipFunction(stack->Object, stackPtr, result, stack->CurrentNativeFunction);
                }
            }
Ejemplo n.º 2
0
            private unsafe void HandleInvokeFunctionFromNative(IntPtr obj, FFrame *stack, IntPtr result,
                                                               UFunction.FuncInvokerManaged managedFunctionInvoker)
            {
                IntPtr function     = stack->CurrentNativeFunction;
                IntPtr paramsBuffer = stack->Locals;

                // Call the managed function invoker which will marshal the params from the native params buffer and then call the
                // target managed function
                managedFunctionInvoker(paramsBuffer, obj);

                // Copy out params back from the locals buffer
                if (Native_UFunction.HasAnyFunctionFlags(function, EFunctionFlags.HasOutParms))
                {
                    // This assumes that UProperty will be itterated in the exact same order as the caller created stack->OutParms
                    // (we could iterate stack->OutParms until nullptr but it isn't null terminated on release builds)
                    FOutParmRec *outParms = stack->OutParmsPtr;

                    foreach (IntPtr paramProp in new NativeReflection.NativeFieldIterator(Runtime.Classes.UProperty, function, false))
                    {
                        EPropertyFlags paramFlags = Native_UProperty.GetPropertyFlags(paramProp);

                        if ((paramFlags & EPropertyFlags.OutParm) == EPropertyFlags.OutParm &&
                            (paramFlags & EPropertyFlags.ConstParm) != EPropertyFlags.ConstParm)
                        {
                            Debug.Assert(outParms->Property == paramProp);

                            // - REMOVING the DestroyValue call. The issue with this DestroyValue call is that PropAddr
                            //   and paramsBuffer can (will?) be refering to the same data which we should have set in
                            //   managedFunctionInvoker. So a call to DestroyValue would be destroying the data we want!
                            //   Though if PropAddr is for some reason still holding onto unknown memory this will leak
                            //   memory and we will need to investigate further.
                            //   - The "refering to the same data" is because of the params Memcpy in UObject::ProcessEvent.
                            //     They wont have the same address but their inital data will be the same and as such
                            //     things like FString data pointer would be pointing to the same address.
                            //     - We may still need to call DestroyValue in the BP/VM code path above.
                            // Destroy the existing memory (this assumed the existing memory is valid or at least memzerod)
                            //Native_UProperty.DestroyValue(paramProp, outParms->PropAddr);

                            // A raw memcpy should be OK since the managed invoker should have set this memory appropriately.
                            FMemory.Memcpy(outParms->PropAddr,
                                           paramsBuffer + Native_UProperty.GetOffset_ForUFunction(paramProp),
                                           Native_UProperty.Get_ElementSize(paramProp));// Should be ArrayDim*ElementSize but ArrayDim should always be 1 for params

                            outParms = outParms->NextOutParamPtr;
                        }
                    }
                }

                // We assume that the caller will clean up the memory held by stack->Locals so we don't iterate over the
                // DestructorLink as we do in HandleInvokeFunctionFromBP. HandleInvokeFunctionFromBP needs to as it creates
                // copies of data when calling stack->Step() which don't occur here as we use the existing stack->Locals buffer.
            }
Ejemplo n.º 3
0
            private unsafe void HandleInvokeFunctionFromBP(IntPtr obj, FFrame *stack, IntPtr result,
                                                           UFunction.FuncInvokerManaged managedFunctionInvoker)
            {
                // NOTE: ScriptCore.cpp uses PropertiesSize instead of ParamsSize. Is it ever any different? (it says alignment
                // may make them different) If it is different we should probably use PropertiesSize (including in generated code /
                // IL) as ScriptCore.cpp uses a memcpy of our memory.
                Debug.Assert(Native_UStruct.Get_PropertiesSize(stack->CurrentNativeFunction) ==
                             Native_UFunction.Get_ParmsSize(stack->CurrentNativeFunction));

                IntPtr function     = stack->CurrentNativeFunction;
                int    paramsSize   = Native_UFunction.Get_ParmsSize(function);
                int    numParams    = Native_UFunction.Get_NumParms(function);
                bool   hasOutParams = Native_UFunction.HasAnyFunctionFlags(function, EFunctionFlags.HasOutParms);

                IntPtr *outParamsBufferPtr = stackalloc IntPtr[numParams];

                byte * paramsBufferPtr = stackalloc byte[paramsSize];
                IntPtr paramsBuffer    = (IntPtr)paramsBufferPtr;

                // We could skip this memzero as stackalloc will (always?) zero memory even though the spec states
                // "The content of the newly allocated memory is undefined."
                // https://github.com/dotnet/coreclr/issues/1279
                FMemory.Memzero(paramsBuffer, paramsSize);

                if (hasOutParams)
                {
                    int paramIndex = 0;
                    foreach (IntPtr param in new NativeReflection.NativeFieldIterator(Runtime.Classes.UProperty, function, false))
                    {
                        // Not required but using for Debug.Assert() when getting the value
                        stack->MostRecentPropertyAddress = IntPtr.Zero;

                        stack->Step(stack->Object, paramsBuffer + Native_UProperty.GetOffset_ForUFunction(param));
                        outParamsBufferPtr[paramIndex] = stack->MostRecentPropertyAddress;

                        if (Native_UProperty.HasAnyPropertyFlags(param, EPropertyFlags.ReturnParm))
                        {
                            // This should be UObject::execEndFunctionParms which will just do "stack->Code--;" for allowing
                            // the caller to use PFINISH aftwards
                            outParamsBufferPtr[paramIndex] = result;
                        }

                        paramIndex++;
                    }
                }
                else
                {
                    foreach (IntPtr param in new NativeReflection.NativeFieldIterator(Runtime.Classes.UProperty, function, false))
                    {
                        stack->Step(stack->Object, paramsBuffer + Native_UProperty.GetOffset_ForUFunction(param));
                    }
                }
                stack->PFinish();// Skip EX_EndFunctionParms

                // Call the managed function invoker which will marshal the params from the native params buffer and then call the
                // target managed function
                managedFunctionInvoker(paramsBuffer, obj);

                // Copy out params from the temp buffer
                if (hasOutParams)
                {
                    int paramIndex = 0;
                    foreach (IntPtr paramProp in new NativeReflection.NativeFieldIterator(Runtime.Classes.UProperty, function, false))
                    {
                        if (Native_UProperty.HasAnyPropertyFlags(paramProp, EPropertyFlags.OutParm))
                        {
                            Debug.Assert(outParamsBufferPtr[paramIndex] != IntPtr.Zero);

                            // - See "REMOVING the DestroyValue call" below.
                            // Destroy the existing memory (this assumed the existing memory is valid or at least memzerod)
                            //Native_UProperty.DestroyValue(paramProp, outParamsBufferPtr[paramIndex]);

                            // A raw memcpy should be OK since the managed invoker should have set this memory appropriately.
                            FMemory.Memcpy(outParamsBufferPtr[paramIndex],
                                           paramsBuffer + Native_UProperty.GetOffset_ForUFunction(paramProp),
                                           Native_UProperty.Get_ElementSize(paramProp));// Should be ArrayDim*ElementSize but ArrayDim should always be 1 for params
                        }
                        paramIndex++;
                    }
                }

                // Parameters are copied when calling stack->Step(). We are responsible for destroying non-blittable types
                // which were copied (FString, TArray, etc). For C++ this works out well due to the copy constructors etc.
                //
                // Example where an FString is constructed from stack->Step():
                // UObject::execStringConst(...) { *(FString*)RESULT_PARAM = (ANSICHAR*)Stack.Code; }
                //
                // For C# it might be better if we reimplemented all of the IMPLEMENT_VM_FUNCTION functions to reduce the amount
                // of copying as we currently need ANOTHER copy to get it from the temp buffer into a C# type (which is done
                // inside the managedFunctionInvoker function)
                foreach (IntPtr paramProp in new NativeReflection.NativeFieldIterator(Runtime.Classes.UProperty, function,
                                                                                      EFieldIteratorType.Destructor, false))
                {
                    // When is this ever false? It seems to be checked in UObject::ProcessEvent()
                    // "Destroy local variables except function parameters." - used for BP locals?
                    Debug.Assert(Native_UProperty.IsInContainer(paramProp, paramsSize));

                    // Out params are copied to the memory maintained by the caller so only destroy "by value" parameters.
                    if (!Native_UProperty.HasAnyPropertyFlags(paramProp, EPropertyFlags.OutParm))
                    {
                        Native_UProperty.DestroyValue_InContainer(paramProp, paramsBuffer);
                    }
                }
            }