Ejemplo n.º 1
0
        public FACognexDataMan(FASequenceManager aSequenceManager)
        {
            ConnectAction = new FAPartAction();

            ConnectAction.SetActionMethod(Connect);

            ConnectAction.CreateSequence(aSequenceManager);

            var seq = ConnectAction.Sequence;

            seq.AddItem(Disconnect);
            seq.AddItem(ConfirmConnect);
        }
Ejemplo n.º 2
0
        public FAPartMemoryBaseGeneric(FASequenceManager aSequenceManager)
        {
            TurnOnTimeout = new FATime(FATimeType.second, 5);
            TurnOffTimeout = new FATime(FATimeType.second, 5);

            PulseOnAction = new FAPartAction();
            PulseOffAction = new FAPartAction();

            _turnOnAction.SetActionMethod(DoTurnOn);
            _turnOffAction.SetActionMethod(DoTurnOff);
            PulseOnAction.SetActionMethod(DoTurnOn);
            PulseOffAction.SetActionMethod(DoTurnOff);

            _turnOnAction.CreateSequence(aSequenceManager);
            _turnOffAction.CreateSequence(aSequenceManager);
            PulseOnAction.CreateSequence(aSequenceManager);
            PulseOffAction.CreateSequence(aSequenceManager);

            _turnOnAction.Sequence.OnStart += OnStartOnAction;
            _turnOnAction.Sequence.Steps.Add("Start", new StepInfo());
            _turnOnAction.Sequence.Steps.Add("ConfirmTurnOn", new StepInfo());
            _turnOnAction.Sequence.Steps.Add("Retry", new StepInfo());

            _turnOnAction.Sequence.Steps["Start"].StepIndex =
                _turnOnAction.Sequence.AddItem(_turnOnAction.ExecuteForSequence);
            _turnOnAction.Sequence.Steps["ConfirmTurnOn"].StepIndex =
                _turnOnAction.Sequence.AddItem(ConfirmTurnOn);
            _turnOnAction.Sequence.AddItem(TerminateSequence);
            _turnOnAction.Sequence.Steps["Retry"].StepIndex =
                _turnOnAction.Sequence.AddItem(_turnOffAction.Execute);
            _turnOnAction.Sequence.AddItem(new FATime(FATimeType.second, 2));
            _turnOnAction.Sequence.AddItem("Start");

            _turnOffAction.Sequence.OnStart += OnStartOffAction;
            _turnOffAction.Sequence.Steps.Add("Start", new StepInfo());
            _turnOffAction.Sequence.Steps.Add("ConfirmTurnOff", new StepInfo());
            _turnOffAction.Sequence.Steps.Add("Retry", new StepInfo());

            _turnOffAction.Sequence.Steps["Start"].StepIndex =
                _turnOffAction.Sequence.AddItem(_turnOffAction.ExecuteForSequence);
            _turnOffAction.Sequence.Steps["ConfirmTurnOff"].StepIndex =
                _turnOffAction.Sequence.AddItem(ConfirmTurnOff);
            _turnOffAction.Sequence.AddItem(TerminateSequence);
            _turnOffAction.Sequence.Steps["Retry"].StepIndex =
                _turnOffAction.Sequence.AddItem(_turnOnAction.Execute);
            _turnOffAction.Sequence.AddItem(new FATime(FATimeType.second, 2));
            _turnOffAction.Sequence.AddItem("Start");

            PulseOnAction.Sequence.AddItem(_turnOnAction.Execute);
            PulseOnAction.Sequence.AddItem(PulseTime);
            PulseOnAction.Sequence.AddItem(_turnOffAction.Execute);
            PulseOnAction.Sequence.AddTerminate();

            PulseOffAction.Sequence.AddItem(_turnOffAction.Execute);
            PulseOffAction.Sequence.AddItem(PulseTime);
            PulseOffAction.Sequence.AddItem(_turnOnAction.Execute);
            PulseOffAction.Sequence.AddTerminate();
        }
Ejemplo n.º 3
0
        private void MakeScan(FASequenceManager aSequenceManager)
        {
            Scan = new FAPartAction();
            Scan.CreateSequence(aSequenceManager);
            Scan.SetActionMethod(TriggerOn);

            var seq = Scan.Sequence;

            seq.OnStart += delegate { JudgeOk = false; TriggerOff(this); };
            seq.OnStop += delegate { TriggerOff(this); };
            seq.OnTerminate += delegate { TriggerOff(this); };

            seq.AddItem((object obj) => JudgeOk = false);
            seq.AddItem(TimeScanStartDelay);
            seq.AddItem(TriggerOff);
            seq.AddItem(TriggerOn);
            seq.AddItem(
                delegate(FASequence actor, TimeSpan time)
                {
                    if (Result == true)
                    {
                        JudgeOk = true;
                        actor.NextStep();
                    }
                    else if (TimeScanTimeout.Time < time)
                    {
                        JudgeOk = false;
                        actor.NextStep();
                    }
                });
        }