private void ExpandToggleLanguageFix(string[] consoleText) { if (ExpandSettings.EnableLanguageFix) { ExpandSettings.EnableLanguageFix = false; GameManager.Options.CurrentLanguage = StringTableManager.GungeonSupportedLanguages.ENGLISH; StringTableManager.CurrentLanguage = StringTableManager.GungeonSupportedLanguages.ENGLISH; ETGModConsole.Log("[ExpandTheGungeon] Language override disabled!"); ETGModConsole.Log("[ExpandTheGungeon] Game Language set back to English!\n\nSet game language back to your desired language before re-enabling this feature!"); } else { ExpandSettings.EnableLanguageFix = true; ETGModConsole.Log("[ExpandTheGungeon] Language override enabled!"); } ExpandSettings.GameLanguage = ExpandUtility.LanguageToInt(GameManager.Options.CurrentLanguage); ExpandExportSettings(consoleText); }