Ejemplo n.º 1
0
        private void GameManager_Awake(Action <GameManager> orig, GameManager self)
        {
            orig(self);

            self.OnNewLevelFullyLoaded += ExpandObjectMods.InitSpecialMods;
            ExpandCustomDungeonPrefabs.ReInitFloorDefinitions(self);
            if (ExpandSettings.EnableTestDungeonFlow)
            {
                GameManager.Instance.StartCoroutine(WaitForFoyerLoad());
            }
        }
Ejemplo n.º 2
0
 private void GameManager_Awake(Action <GameManager> orig, GameManager self)
 {
     orig(self);
     self.OnNewLevelFullyLoaded += ExpandObjectMods.Instance.InitSpecialMods;
     ExpandCustomDungeonPrefabs.ReInitFloorDefinitions();
 }