private void OnExitCommandEntered(ExitCommandEnteredMessage message) { _serverState = ServerState.Exited; _messenger.Send(new ConsoleMessage($"{Type}... {_serverState}")); Thread.Sleep(1000); Environment.Exit(0); }
private void OnExitCommandEntered(ExitCommandEnteredMessage message) { _numberGenerator.Stop(); ThreadPool.QueueUserWorkItem(FinishingTransmissionThread); }