//Submit Button
        private async void SigninBtn_Click(object sender, EventArgs e)
        {
            //Check if Id and password are not empty
            if (NameBox.Text != "" && PassBox.Text != "")
            {
                //If Login Case
                if (SigninBtn.ButtonText == "Login")
                {
                    //DOLOGIN : by Sending user and pw to reader Class of data base
                    SignInResult resutl = LoginSys.SignIn(NameBox.Text, PassBox.Text);
                    if (resutl.LoggedIn)
                    {
                        //If Login Operation Successfull , Show the Ui
                        LoginPanel.Dock = DockStyle.None;
                        LoginPanel.Hide();
                        LoginPanel.SendToBack();

                        UserLabel.Show();
                        UserBtn.Show();
                        DetectBtn.Show();
                        TrainBtn.Show();
                        LockBtn.Show();
                        ExitBtn.Show();
                        mark2.Show();

                        UserLabel.Text = resutl.UserData.Name.ToUpperInvariant();
                        DetectionPanel.Show();
                    }
                    else
                    {
                        label3.Text = resutl.Reason;
                    }
                }
                else
                {
                    //If Registration Senario : Sending User and pw to Writer Class
                    bool suResult = await LoginSys.SignUp(NameBox.Text, PassBox.Text, "", 0);

                    if (suResult)
                    {
                        label3.Text = "Registration Done Sucessfully";
                    }
                }
            }
        }
Ejemplo n.º 2
0
        //shows the main menu
        void showMenu()
        {
            ClassicBtn.Invoke(new Action(() => ClassicBtn.Show()));
            ExitBtn.Invoke(new Action(() => ExitBtn.Show()));
            HelpBtn.Invoke(new Action(() => HelpBtn.Show()));
            multiplayerBtn.Invoke(new Action(() => multiplayerBtn.Show()));
            TimeBtn.Invoke(new Action(() => TimeBtn.Show()));
            menuBack.Invoke(new Action(() => menuBack.Show()));
            HomeTLbl.Invoke(new Action(() => HomeTLbl.Show()));
            boardHomeBtn.Invoke(new Action(() => boardHomeBtn.Hide()));
            CountdownLbl.Invoke(new Action(() => CountdownLbl.Hide()));
            TitleLbl.Invoke(new Action(() => TitleLbl.Hide()));

            if (gameMode == 2)
            {
                P1ScoreLbl.Invoke(new Action(() => P1ScoreLbl.Hide()));
                P2ScoreLbl.Invoke(new Action(() => P2ScoreLbl.Hide()));
                turnLbl.Invoke(new Action(() => turnLbl.Hide()));
            }
        }