Ejemplo n.º 1
0
        private void ConsumeResources(ResponseHandle <Resources.Commands.ConsumeResources, ConsumptionRequest, ConsumptionResponse> responseHandle)
        {
            Evolution.Material             consumed    = responseHandle.Request.consumed;
            Evolution.Material             produced    = responseHandle.Request.produced;
            Map <Evolution.Material, uint> toxicLimits = responseHandle.Request.toxicLimits;

            var resources = ResourcesWriter.Data.resources;

            uint toxicity = 0;

            foreach (KeyValuePair <Evolution.Material, uint> resource in resources)
            {
                if (resource.Value > toxicLimits[resource.Key])
                {
                    toxicity += 1;
                }
            }

            if (resources[consumed] > 0)
            {
                resources[consumed] -= 1;
                resources[produced] += 1;
                ResourcesWriter.Send(new Resources.Update().SetResources(resources));

                responseHandle.Respond(new ConsumptionResponse(false, toxicity));
            }
            else
            {
                responseHandle.Respond(new ConsumptionResponse(true, toxicity));
            }
        }
Ejemplo n.º 2
0
 public static Evolution.Material getWaste(Evolution.Material food)
 {
     if (food == Evolution.Material.A)
     {
         return(Evolution.Material.B);
     }
     else if (food == Evolution.Material.B)
     {
         return(Evolution.Material.C);
     }
     else
     {
         return(Evolution.Material.A);
     }
 }