Ejemplo n.º 1
0
    public static string version = "2.0.18"; // Must match version in Version.txt

    public void Initialize()
    {
        isLaunched = true;

        AutoEquipSettings.Load();

        if (AutoUpdater.CheckUpdate(version))
        {
            Logger.Log("New version downloaded, restarting, please wait");
            ToolBox.Restart();
            return;
        }

        Logger.Log($"Launching version {version} on client {WoWVersion}");

        AutoDetectMyClassSpec();
        LoadWantedItemTypesList();
        WAECharacterSheet.RecordKnownSkills();

        detectionPulse.DoWork += BackGroundPulse;
        detectionPulse.RunWorkerAsync();

        EventsLua.AttachEventLua("CHARACTER_POINTS_CHANGED", e => AutoDetectMyClassSpec());
        EventsLua.AttachEventLua("SKILL_LINES_CHANGED", e => WAECharacterSheet.RecordKnownSkills());
        EventsLua.AttachEventLua("QUEST_COMPLETE", e => WAEQuest.QuestRewardGossipOpen = true);
        EventsLuaWithArgs.OnEventsLuaStringWithArgs          += OnLuaEventsWithArgs;
        wManager.Events.OthersEvents.OnSelectQuestRewardItem += WAEQuest.SelectReward;

        LUASetup();
    }
Ejemplo n.º 2
0
 // Token: 0x0600000A RID: 10
 private void watchForEvents()
 {
     EventsLua.AttachEventLua(LuaEventsId.TAXIMAP_OPENED, delegate(object m)
     {
         Main.g__CHAT_MSG_PET_INFO();
     });
 }
Ejemplo n.º 3
0
    public void Initialize()
    {
        AIOTBCSettings.Load();
        AutoUpdater.CheckUpdate(version);
        Logger.Log($"Launching version {version} on client {Lua.LuaDoString<string>("v, b, d, t = GetBuildInfo(); return v")}");

        selectedRotation = ChooseRotation();

        if (selectedRotation != null)
        {
            isLaunched = true;

            FightEvents.OnFightLoop  += FightLoopHandler;
            FightEvents.OnFightStart += FightStartHandler;
            FightEvents.OnFightEnd   += FightEndHandler;
            LoggingEvents.OnAddLog   += AddLogHandler;
            EventsLua.AttachEventLua("RESURRECT_REQUEST", e => ResurrectionEventHandler(e));
            EventsLua.AttachEventLua("PLAYER_DEAD", e => PlayerDeadHandler(e));
            EventsLua.AttachEventLua("READY_CHECK", e => ReadyCheckHandler(e));
            EventsLua.AttachEventLua("INSPECT_TALENT_READY", e => AIOParty.InspectTalentReadyHandler());
            EventsLua.AttachEventLua("PARTY_MEMBERS_CHANGED", e => AIOParty.GroupRosterChangedHandler());
            EventsLua.AttachEventLua("PARTY_MEMBER_DISABLE", e => AIOParty.GroupRosterChangedHandler());
            EventsLua.AttachEventLua("PARTY_MEMBER_ENABLE", e => AIOParty.GroupRosterChangedHandler());
            EventsLuaWithArgs.OnEventsLuaStringWithArgs += EventsWithArgsHandler;
            AIOParty.UpdateParty();

            if (!TalentsManager._isRunning)
            {
                _talentThread.DoWork += TalentsManager.DoTalentPulse;
                _talentThread.RunWorkerAsync();
            }

            if (!_racials._isRunning && CombatSettings.UseRacialSkills)
            {
                _racialsThread.DoWork += _racials.DoRacialsPulse;
                _racialsThread.RunWorkerAsync();
            }

            if (!AIORadar._isRunning)
            {
                _partyThread.DoWork += AIORadar.Pulse;
                _partyThread.RunWorkerAsync();
            }

            selectedRotation.Initialize(selectedRotation);
        }
        else
        {
            Logger.LogError("Class not supported.");
        }
    }
Ejemplo n.º 4
0
    public void Initialize()
    {
        FightClassSettings.Load();

        ClassManager.LoadAbilities();

        FightEvents.OnFightStart += FightEvents_OnFightStart;
        FightEvents.OnFightEnd   += FightEvents_OnFightEnd;
        Radar3D.OnDrawEvent      += Radar3D_OnDrawEvent;

        EventsLua.AttachEventLua(LuaEventsId.PLAYER_TARGET_CHANGED, e => EventsLua_OnEventLuaPlayerTargetChanged());

        robotManager.Events.FiniteStateMachineEvents.OnRunState += FiniteStateMachineEvents_OnRunState;

        Logging.Write($"[{ FightClassSettings.Name }] loaded");

        Process();
    }
Ejemplo n.º 5
0
    public void Initialize()
    {
        if (!Products.ProductName.Equals("Quester") &&
            !Products.ProductName.Equals("Grinder") &&
            !Products.ProductName.Equals("Wholesome Professions WotLK"))
        {
            return;
        }

        isLaunched = true;

        isHorde = ToolBox.GetIsHorde();

        WFMSettings.Load();
        WFMDeepSettings.Load();

        if (AutoUpdater.CheckUpdate(version))
        {
            Logger.LogWarning("New version downloaded, restarting plugin, please wait");
            ToolBox.Restart();
            return;
        }

        Logger.Log($"Launching version {version} on client {ToolBox.GetWoWVersion()}");
        MovementManager.StopMoveNewThread();
        MovementManager.StopMoveToNewThread();

        FlightMasterDB.Initialize();
        WFMSetup.SetBlacklistedZonesAndOffMeshConnections();
        WFMSetup.DiscoverDefaultNodes();

        detectionPulse.DoWork += BackGroundPulse;
        detectionPulse.RunWorkerAsync();

        FiniteStateMachineEvents.OnRunState         += StateEventHandler;
        MovementEvents.OnMovementPulse              += MovementEventsOnMovementPulse;
        MovementEvents.OnSeemStuck                  += SeemStuckHandler;
        EventsLuaWithArgs.OnEventsLuaStringWithArgs += ToolBox.MessageHandler;

        EventsLua.AttachEventLua("TAXIMAP_OPENED", (e) => isFMMapOpen = true);
        EventsLua.AttachEventLua("TAXIMAP_CLOSED", (e) => isFMMapOpen = false);
        EventsLua.AttachEventLua("GOSSIP_SHOW", (e) => isGossipOpen   = true);
        EventsLua.AttachEventLua("GOSSIP_CLOSED", (e) => isGossipOpen = false);
    }
Ejemplo n.º 6
0
    internal static bool Pulse()
    {
        try
        {
            // Attach onlevelup for spell book:
            EventsLua.AttachEventLua(LuaEventsId.PLAYER_LEVEL_UP, m => OnLevelUp());
            EventsLua.AttachEventLua(LuaEventsId.PLAYER_ENTERING_WORLD, m => ScreenReloaded());

            // Update spell list
            SpellManager.UpdateSpellBook();

            // Load CC:
            CustomClass.LoadCustomClass();

            // FSM
            Fsm.States.Clear();

            Fsm.AddState(new Relogger {
                Priority = 200
            });
            Fsm.AddState(new Pause {
                Priority = 33
            });
            Fsm.AddState(new Resurrect {
                Priority = 32
            });
            Fsm.AddState(new MyMacro {
                Priority = 31
            });
            Fsm.AddState(new IsAttacked {
                Priority = 30
            });
            Fsm.AddState(new Regeneration {
                Priority = 29
            });
            Fsm.AddState(new Looting {
                Priority = 28
            });
            Fsm.AddState(new FlightMasterTakeTaxiState {
                Priority = 27
            });
            Fsm.AddState(new Farming {
                Priority = 26
            });
            Fsm.AddState(new ToTown {
                Priority = 25
            });

            Fsm.AddState(new SellItemsState {
                Priority = 24
            });

            Fsm.AddState(new SetCurrentStepState {
                Priority = 21
            });
            Fsm.AddState(new SplitItemState {
                Priority = 19
            });
            Fsm.AddState(new DisenchantState {
                Priority = 18
            });
            Fsm.AddState(new FilterLootState {
                Priority = 17
            });
            Fsm.AddState(new TravelState {
                Priority = 16
            });
            Fsm.AddState(new LearnProfessionState {
                Priority = 15
            });
            Fsm.AddState(new BuyAndLearnRecipeState {
                Priority = 14
            });
            Fsm.AddState(new LearnRecipeFromTrainerState {
                Priority = 13
            });
            Fsm.AddState(new BuyMaterialsState {
                Priority = 12
            });
            Fsm.AddState(new CraftOneState {
                Priority = 11
            });
            Fsm.AddState(new EnchantState {
                Priority = 10
            });
            Fsm.AddState(new CraftState {
                Priority = 9
            });
            Fsm.AddState(new LoadProfileState {
                Priority = 8
            });

            Fsm.AddState(Grinding);
            Fsm.AddState(MovementLoop);

            Fsm.AddState(new Idle {
                Priority = 0
            });

            Fsm.States.Sort();
            Fsm.StartEngine(10, "_Profession"); // Fsm.StartEngine(25);

            wManager.wManagerSetting.AddBlackListZone(new Vector3(1731.702, -4423.403, 36.86293, "None"), 5.00f, true);
            wManager.wManagerSetting.AddBlackListZone(new Vector3(1669.99, -4359.609, 29.23425, "None"), 5.00f, true);

            StopBotIf.LaunchNewThread();

            return(true);
        }
        catch (Exception e)
        {
            try
            {
                Dispose();
            }
            catch
            {
            }
            Logging.WriteError("Bot > Bot  > Pulse(): " + e);
            return(false);
        }
    }