Ejemplo n.º 1
0
 static void Player_JoinedWorld(object sender, Events.PlayerJoinedWorldEventArgs e)
 {
     try {
         // Player can use portals again
         e.Player.CanUsePortal   = true;
         e.Player.LastUsedPortal = DateTime.UtcNow;
     } catch (Exception ex) {
         Logger.Log(LogType.Error, "PortalHandler.Player_JoinedWorld: " + ex);
     }
 }
Ejemplo n.º 2
0
 static void Player_JoinedWorld(object sender, Events.PlayerJoinedWorldEventArgs e)
 {
     // Player can use portals again
     e.Player.CanUsePortal   = true;
     e.Player.LastUsedPortal = DateTime.UtcNow;
 }