Start() public method

public Start ( ) : void
return void
Ejemplo n.º 1
0
        public FollowingAI()
        {
            decisionTrigger = new EventTrigger(TimeSpan.FromSeconds(1.0f), true);
            decisionTrigger.EventTriggered += decisionTrigger_EventTriggered;
            decisionTrigger.Start();

            actionTrigger = new EventTrigger(TimeSpan.FromSeconds(0.2f), true);
            actionTrigger.EventTriggered += actionTrigger_EventTriggered;
            actionTrigger.Start();

            state = AIState.Idle;
        }
Ejemplo n.º 2
0
        private void SwitchToState(CreditsState nextState)
        {
            Debug.WriteLine(String.Format("Switching from state {0} to state {1}",
                                          state.ToString(), nextState.ToString()));
            state = nextState;
            switch (nextState)
            {
            case CreditsState.CreditsIdle:
            {
                break;
            }

            case CreditsState.CreditsFadeIn:
            {
                textScale = 1.0f;
                trigger.Start(credits[current].FadeInPeriod);
                break;
            }

            case CreditsState.CreditsFadeOut:
            {
                trigger.Start(credits[current].FadeOutPeriod);
                break;
            }

            case CreditsState.CreditsDisplaying:
            {
                trigger.Start(credits[current].DisplayPeriod);
                break;
            }

            default:
            {
                break;
            }
            }
        }