//BlinkEnd static private void BlinkEndExecute(EventSpriteRendererEventManagerExecuteState mine, EventSpriteRendererEventManager eventSpriteRendererEventManager, float timeRegulation, t13.TimeFluctProcess timeFluctProcess) { for (int i = 0; i < eventSpriteRendererEventManager.GetExecuteEventSpriteRenderers().Count; ++i) { eventSpriteRendererEventManager.GetExecuteEventSpriteRenderers()[i].ProcessStateBlinkEndExecute( ); } }
//None static private void NoneExecute(EventSpriteRendererEventManagerExecuteState mine, EventSpriteRendererEventManager eventSpriteRendererEventManager, float timeRegulation, t13.TimeFluctProcess timeFluctProcess) { }