//BlinkEnd
 static private void BlinkEndExecute(EventSpriteRendererEventManagerExecuteState mine, EventSpriteRendererEventManager eventSpriteRendererEventManager, float timeRegulation, t13.TimeFluctProcess timeFluctProcess)
 {
     for (int i = 0; i < eventSpriteRendererEventManager.GetExecuteEventSpriteRenderers().Count; ++i)
     {
         eventSpriteRendererEventManager.GetExecuteEventSpriteRenderers()[i].ProcessStateBlinkEndExecute(
             );
     }
 }
 //None
 static private void NoneExecute(EventSpriteRendererEventManagerExecuteState mine, EventSpriteRendererEventManager eventSpriteRendererEventManager, float timeRegulation, t13.TimeFluctProcess timeFluctProcess)
 {
 }