Ejemplo n.º 1
0
 public virtual void Init(CreateProjectileAction action, SceneObject sender, SceneObject receiver, object data)
 {
     EventGroup.Clear();
     ProjectileAction = action;
     this.Sender      = sender;
     this.Receiver    = receiver;
     this.Data        = data;
     Position         = sender.Position;
     Speed            = (FixedMath.One * action.Speed / 100);
     OnInit();
 }