Ejemplo n.º 1
0
    public void OnEnemyPassed(EventEnemyPassed e)
    {
        foreach (Transform t in anchor)
        {
            Destroy(t.gameObject);
        }

        spawnSpeed    += spawnSpeedIncrease * 5;
        enemyMoveSpeed = Mathf.Max(0.1F, enemyMoveSpeed - enemyMoveSpeedIncrease * 5);
    }
Ejemplo n.º 2
0
    public void OnEnemyPassed(EventEnemyPassed e)
    {
        CurrentHealth--;
        Multiplier = 1;

        if (CurrentHealth <= 0)
        {
            Exit();
        }
        else if (lifeDownSound)
        {
            AudioSource.PlayClipAtPoint(lifeDownSound, audioSource);
        }
    }