Ejemplo n.º 1
0
        /// <summary>
        /// Processes the queried character's character sheet information.
        /// </summary>
        /// <param name="result"></param>
        private void OnCharacterSheetUpdated(EsiAPICharacterSheet result)
        {
            var target = m_ccpCharacter;

            // Character may have been deleted since we queried
            if (target != null)
            {
                // Query remaining character data
                QueryCharacterData <EsiAPILocation>(ESIAPICharacterMethods.Location,
                                                    EveMonClient.Notifications.NotifyCharacterLocationError,
                                                    OnCharacterLocationUpdated);
                target.Import(result);
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Processes the queried character's character sheet information.
        /// </summary>
        /// <param name="result"></param>
        private void OnCharacterSheetUpdated(EsiAPICharacterSheet result)
        {
            // Flag that we are waiting for character sheet operations to finish
            if (!m_characterSheetUpdating)
            {
                m_characterSheetUpdating = true;
            }

            var target = m_ccpCharacter;

            // Character may have been deleted since we queried
            if (target != null)
            {
                target.Import(result);
            }
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Processes the queried character's character sheet information.
        /// </summary>
        /// <param name="result"></param>
        private void OnCharacterSheetUpdated(EsiAPICharacterSheet result)
        {
            // Subscribe timer tick to wait for the rest of the character sheet operations to finish
            if (!m_characterSheetUpdating)
            {
                m_characterSheetUpdating = true;
                EveMonClient.TimerTick  += EveMonClient_TimerTick_CharacterSheetUpdated;
            }

            var target = m_ccpCharacter;

            // Character may have been deleted since we queried
            if (target != null)
            {
                target.Import(result);
            }
        }
Ejemplo n.º 4
0
 /// <summary>
 /// Imports data from the given character sheet informations.
 /// </summary>
 /// <param name="serial">The serialized character sheet</param>
 internal void Import(EsiAPICharacterSheet serial)
 {
     // Import from ESI
     m_name          = serial.Name;
     Birthday        = serial.Birthday;
     Race            = serial.Race.ToString().UnderscoresToDashes();
     Bloodline       = serial.BloodLine.ToString().UnderscoresToDashes();
     Ancestry        = serial.Ancestry.ToString().Replace('_', ' ');
     Gender          = serial.Gender.ToTitleCase();
     CorporationID   = serial.CorporationID;
     AllianceID      = serial.AllianceID;
     FactionID       = serial.FactionID;
     SecurityStatus  = serial.SecurityStatus;
     CorporationName = EveIDToName.GetIDToName(CorporationID);
     AllianceName    = EveIDToName.GetIDToName(AllianceID);
     FactionName     = EveIDToName.GetIDToName(FactionID);
     EveMonClient.OnCharacterUpdated(this);
 }
Ejemplo n.º 5
0
 /// <summary>
 /// Imports data from the given character sheet informations.
 /// </summary>
 /// <param name="serial">The serialized character sheet</param>
 internal void Import(EsiAPICharacterSheet serial)
 {
     // Import from ESI
     m_name         = serial.Name;
     Birthday       = serial.Birthday;
     Race           = serial.Race.ToString().UnderscoresToDashes();
     Bloodline      = serial.BloodLine.ToString().UnderscoresToDashes();
     Ancestry       = serial.Ancestry.ToString().Replace('_', ' ');
     Gender         = serial.Gender.ToTitleCase();
     CorporationID  = serial.CorporationID;
     AllianceID     = serial.AllianceID;
     FactionID      = serial.FactionID;
     SecurityStatus = serial.SecurityStatus;
     // Enable bypass since we would have a circular loop otherwise
     CorporationName = EveIDToName.GetIDToName(CorporationID, true);
     AllianceName    = EveIDToName.GetIDToName(AllianceID, true);
     FactionName     = EveIDToName.GetIDToName(FactionID);
 }
Ejemplo n.º 6
0
        /// <summary>
        /// Processes the queried character's character sheet information.
        /// </summary>
        /// <param name="result"></param>
        private void OnCharacterSheetUpdated(EsiAPICharacterSheet result)
        {
            var target = m_ccpCharacter;

            // Character may have been deleted since we queried
            if (target != null)
            {
                var notifiers = EveMonClient.Notifications;

                // Query remaining character data
                QueryCharacterData <EsiAPILocation>(ESIAPICharacterMethods.Location,
                                                    notifiers.NotifyCharacterLocationError, target.Import);
                QueryCharacterData <EsiAPIClones>(ESIAPICharacterMethods.Clones,
                                                  notifiers.NotifyCharacterClonesError, target.Import);
                QueryCharacterData <EsiAPIJumpFatigue>(ESIAPICharacterMethods.JumpFatigue,
                                                       notifiers.NotifyCharacterFatigueError, target.Import);
                QueryCharacterData <EsiAPIAttributes>(ESIAPICharacterMethods.Attributes,
                                                      notifiers.NotifyCharacterAttributesError, target.Import);
                QueryCharacterData <EsiAPIShip>(ESIAPICharacterMethods.Ship,
                                                notifiers.NotifyCharacterShipError, target.Import);
                QueryCharacterData <EsiAPISkills>(ESIAPICharacterMethods.Skills,
                                                  notifiers.NotifyCharacterSkillsError, target.Import);
                QueryCharacterData <List <int> >(ESIAPICharacterMethods.Implants,
                                                 notifiers.NotifyCharacterImplantsError, target.Import);
                QueryCharacterData <EsiAPIEmploymentHistory>(ESIAPICharacterMethods.EmploymentHistory,
                                                             notifiers.NotifyCharacterEmploymentError, target.Import);
                QueryCharacterData <string>(ESIAPICharacterMethods.AccountBalance,
                                            notifiers.NotifyCharacterBalanceError, target.Import);

                target.Import(result);
                // Notify for insufficient balance
                target.NotifyInsufficientBalance();
                // Save results to XML cache
                var doc = Util.SerializeToXmlDocument(result);
                LocalXmlCache.SaveAsync(result.Name, doc).ConfigureAwait(false);
            }
        }