Ejemplo n.º 1
0
        public virtual Mobile GetEscorter()
        {
            if (!Controlled)
            {
                return(null);
            }

            Mobile master = ControlMaster;

            if (master == null)
            {
                return(null);
            }

            if (master.Deleted || master.Map != Map || !master.InRange(Location, 30) || !master.Alive)
            {
                StopFollow();

                TimeSpan lastSeenDelay = DateTime.UtcNow - m_LastSeenEscorter;

                if (lastSeenDelay >= TimeSpan.FromMinutes(2.0))
                {
                    master.SendLocalizedMessage(1042473); // You have lost the person you were escorting.
                    Say(1005653);                         // Hmmm. I seem to have lost my master.

                    SetControlMaster(null);
                    EscortTable.Remove(master);

                    Timer.DelayCall(TimeSpan.FromSeconds(5.0), new TimerCallback(Delete));
                    return(null);
                }
                else
                {
                    ControlOrder = OrderType.Stay;
                    return(master);
                }
            }

            if (ControlOrder != OrderType.Follow)
            {
                StartFollow(master);
            }

            m_LastSeenEscorter = DateTime.UtcNow;
            return(master);
        }
        public override Mobile GetEscorter()
        {
            if (!Controlled)
            {
                return(null);
            }

            Mobile master = ControlMaster;

            if (master == null)
            {
                return(null);
            }

            if (master.Deleted || master.Map != this.Map || !master.InRange(Location, 30) || !master.Alive)
            {
                StopFollow();

                TimeSpan lastSeenDelay = DateTime.Now - LastSeenEscorter;

                if (lastSeenDelay >= TimeSpan.FromMinutes(2.0))
                {
                    master.SendMessage("You have lost the restless soul you were guiding");
                    Say("Oh no I have lost the mortal guiding me...I will roam this world forever...");

                    SetControlMaster(null);
                    EscortTable.Remove(master);

                    Timer.DelayCall(TimeSpan.FromSeconds(5.0), new TimerCallback(Delete));
                    return(null);
                }
                else
                {
                    ControlOrder = OrderType.Stay;
                    return(master);
                }
            }

            if (ControlOrder != OrderType.Follow)
            {
                StartFollow(master);
            }

            LastSeenEscorter = DateTime.Now;
            return(master);
        }
Ejemplo n.º 3
0
        public virtual bool CheckAtDestination()
        {
            EDI dest = GetDestination();

            if (dest == null)
            {
                return(false);
            }

            Mobile escorter = GetEscorter();

            if (escorter == null)
            {
                return(false);
            }

            if (dest.Contains(Location))
            {
                Say(1042809, escorter.Name); // We have arrived! I thank thee, ~1_PLAYER_NAME~! I have no further need of thy services. Here is thy pay.

                // not going anywhere
                m_Destination       = null;
                m_DestinationString = null;

                Container cont = escorter.Backpack;

                if (cont == null)
                {
                    cont = escorter.BankBox;
                }

                Gold gold = new Gold(500, 1000);

                if (!cont.TryDropItem(escorter, gold, false))
                {
                    if (escorter.Map != null && escorter.Map != Map.Internal)
                    {
                        gold.MoveToWorld(escorter.Location, escorter.Map);
                    }
                    else
                    {
                        gold.Delete();
                    }
                }

                StopFollow();
                SetControlMaster(null);
                EscortTable.Remove(escorter);
                BeginDelete();

                Misc.Titles.AwardFame(escorter, 10, true);

                bool gainedPath = false;

                PlayerMobile pm = escorter as PlayerMobile;

                if (pm != null)
                {
                    if (pm.CompassionGains > 0 && DateTime.UtcNow > pm.NextCompassionDay)
                    {
                        pm.NextCompassionDay = DateTime.MinValue;
                        pm.CompassionGains   = 0;
                    }

                    if (pm.CompassionGains >= 5)          // have already gained 5 times in one day, can gain no more
                    {
                        pm.SendLocalizedMessage(1053004); // You must wait about a day before you can gain in compassion again.
                    }
                    else if (VirtueHelper.Award(pm, VirtueName.Compassion, IsPrisoner ? 400 : 200, ref gainedPath))
                    {
                        if (gainedPath)
                        {
                            pm.SendLocalizedMessage(1053005); // You have achieved a path in compassion!
                        }
                        else
                        {
                            pm.SendLocalizedMessage(1053002);                            // You have gained in compassion.
                        }
                        pm.NextCompassionDay = DateTime.UtcNow + TimeSpan.FromDays(1.0); // in one day CompassionGains gets reset to 0
                        ++pm.CompassionGains;
                    }
                    else
                    {
                        pm.SendLocalizedMessage(1053003); // You have achieved the highest path of compassion and can no longer gain any further.
                    }
                }

                return(true);
            }

            return(false);
        }
        public override bool CheckAtDestination()
        {
            EDI dest = GetDestination();

            if (dest == null)
            {
                return(false);
            }

            Mobile escorter = GetEscorter();

            if (escorter == null)
            {
                return(false);
            }

            if (dest.Contains(Location))
            {
                Say("You have brought me home, I thank thee mortal and I hope this token of my appreciation helps you, now farewell!", escorter.Name);

                // not going anywhere
                Destination = null;
                //DestinationString = null;

                escorter.AddToBackpack(new SpiritGem());

                StopFollow();
                SetControlMaster(null);
                EscortTable.Remove(escorter);
                BeginDelete();

                Misc.Titles.AwardFame(escorter, 10, true);

                bool gainedPath = false;

                PlayerMobile pm = escorter as PlayerMobile;

                if (pm != null)
                {
                    if (pm.CompassionGains > 0 && DateTime.Now > pm.NextCompassionDay)
                    {
                        pm.NextCompassionDay = DateTime.MinValue;
                        pm.CompassionGains   = 0;
                    }

                    if (pm.CompassionGains >= 5)                     // have already gained 5 points in one day, can gain no more
                    {
                        pm.SendLocalizedMessage(1053004);            // You must wait about a day before you can gain in compassion again.
                    }
                    else if (VirtueHelper.Award(pm, VirtueName.Compassion, 1, ref gainedPath))
                    {
                        if (gainedPath)
                        {
                            pm.SendLocalizedMessage(1053005);                             // You have achieved a path in compassion!
                        }
                        else
                        {
                            pm.SendLocalizedMessage(1053002);                             // You have gained in compassion.
                        }
                        pm.NextCompassionDay = DateTime.Now + TimeSpan.FromDays(1.0);     // in one day CompassionGains gets reset to 0
                        ++pm.CompassionGains;
                    }
                    else
                    {
                        pm.SendLocalizedMessage(1053003);                         // You have achieved the highest path of compassion and can no longer gain any further.
                    }
                }

                return(true);
            }

            return(false);
        }