Ejemplo n.º 1
0
 // Start is called before the first frame update
 void Start()
 {
     rakeController = GetComponent <RakeController>();
     charController = GetComponent <CharacterController>();
     animator       = GetComponent <Animator>();
     myInteractor   = GetComponent <EnvironmentInteractor>();
     audioSource    = GetComponent <AudioSource>();
     inventory      = new Stack <GameObject>();
     wagon.SetActive(false);
 }
Ejemplo n.º 2
0
 void Start()
 {
     StartCoroutine(ChangeDirection());
     myInteractor = GetComponent <EnvironmentInteractor>();
     animator     = GetComponent <Animator>();
 }