Ejemplo n.º 1
0
    // Use this for initialization
    void Start()
    {
        gameState = EnumsGame.GameStates.INIT_LEVEL;

        //remover depois
        Invoke("initGame", 0);

        winPanel      = canvasCamera.transform.Find("PlayerWin").gameObject;
        finishedLevel = false;
    }
Ejemplo n.º 2
0
 private void initGame()
 {
     gameState = EnumsGame.GameStates.CREATE_BUBBLE;
 }