/// <summary>
        /// A way to send mod info across the net.
        /// </summary>
        /// <param name="uniqueID"></param>
        /// <param name="classType"></param>
        /// <param name="data"></param>
        /// <param name="sendingInfo"></param>
        /// <param name="recipient"></param>
        public void sendMessage(string uniqueID, string classType, object data, Enums.MessageTypes.messageTypes sendingInfo, Farmer recipient = null)
        {
            Farmer f = Game1.player;

            if ((sendingInfo == Enums.MessageTypes.messageTypes.SendOneWay || sendingInfo == Enums.MessageTypes.messageTypes.SendToAll))
            {
                OutgoingMessage message = ModCore.multiplayer.sendOutGoingMessageReturnVoid(uniqueID, classType, data, f, sendingInfo);
                ModCore.multiplayer.sendMessage(message);
                return;
            }

            if (sendingInfo == Enums.MessageTypes.messageTypes.SendToSpecific && recipient != null)
            {
                OutgoingMessage message = ModCore.multiplayer.sendOutGoingMessageReturnVoid(uniqueID, classType, data, f, sendingInfo, recipient);
                ModCore.multiplayer.sendMessage(message);
                return;
            }

            if (sendingInfo == Enums.MessageTypes.messageTypes.SendToSpecific && recipient == null)
            {
                ModCore.monitor.Log("ERROR: Attempted to send a target specific message to a NULL recipient");
                return;
            }
        }
        public OutgoingMessage sendOutGoingMessageReturnVoid(string functionName, Type objectParametersType, object data, Farmer source, Enums.MessageTypes.messageTypes sendingInfo, Farmer recipient)
        {
            byte bite = new byte();

            if (sendingInfo == Enums.MessageTypes.messageTypes.SendOneWay)
            {
                bite = Enums.MessageTypes.SendOneWay;
            }
            if (sendingInfo == Enums.MessageTypes.messageTypes.SendToAll)
            {
                bite = Enums.MessageTypes.SendToAll;
            }
            if (sendingInfo == Enums.MessageTypes.messageTypes.SendToSpecific)
            {
                bite = Enums.MessageTypes.SendToSpecific;
            }
            OutgoingMessage message = new OutgoingMessage(bite, source, makeDataArray(functionName, objectParametersType.ToString(), data, recipient));

            return(message);
        }