public void CreateMyself()
    {
        EntityParent myself = new EntityMyself();

        this.MySelf = myself as EntityMyself;
        EntityInfo info = new EntityInfo(++CreateEntityIndex, (int)EntityType.主角, 100, 10, EntityType.主角.ToString(), 0);

        myself.SetEntityInfo(info);
        myself.EnterLevel();
        this.dicCreateEntitys.Add(myself.EntityId, myself);
    }