Ejemplo n.º 1
0
        public void SetCharacterSettings(IPlayer player, int characterId)
        {
            //Character characterClient = JsonConvert.DeserializeObject<Character>((string)args[0]);


            Character characterDatabase = Singleton.GetDatabaseInstance().Characters
                                          .Include(l => l.CharacterLook)
                                          .Include(g => g.GroupWorkers)
                                          .Include(i => i.Items)
                                          .ThenInclude(s => s.SmartphoneContacts)
                                          .Include(i => i.Items)
                                          .ThenInclude(r => r.SmartphoneRecentCalls)
                                          .Include(i => i.Items)
                                          .ThenInclude(m => m.SmartphoneMessages)
                                          .ThenInclude(c => c.Cellphone)
                                          .Include(v => v.Vehicles)
                                          .Include(a => a.Account)
                                          .ThenInclude(p => p.AccountPremium)
                                          .FirstOrDefault(c => c.Id == characterId);


            if (EntityHelper.AccountLogged(characterDatabase.Account.Id))
            {
                player.SendChatMessageError("Ktoś już jest zalogowany na tym koncie!");
                return;
            }

            AccountEntity accountEntity = new AccountEntity(characterDatabase.Account, player);

            accountEntity.Login(characterDatabase);
        }