private void Button_Save_OnClick(object sender, EventArgs e)
        {
            TreeNode TableRoot = TreeView_Tables.Nodes[0];

            // Update tables from treeview
            tables.Tables = new IActorExtraDataInterface[TableRoot.Nodes.Count];
            for (int i = 0; i < tables.Tables.Length; i++)
            {
                tables.Tables[i] = (IActorExtraDataInterface)TableRoot.Nodes[i].Tag;
            }

            // Write to file
            File.Copy(edsFile.FullName, edsFile.FullName + "_old", true);
            tables.WriteToFile(edsFile.FullName, false);
        }
Ejemplo n.º 2
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        private void Save()
        {
            TreeNode TableRoot = TreeView_Tables.Nodes[0];

            // Update tables from treeview
            tables.Tables = new IActorExtraDataInterface[TableRoot.Nodes.Count];
            for (int i = 0; i < tables.Tables.Length; i++)
            {
                tables.Tables[i] = (IActorExtraDataInterface)TableRoot.Nodes[i].Tag;
            }

            // Write to file
            File.Copy(edsFile.FullName, edsFile.FullName + "_old", true);
            tables.WriteToFile(edsFile.FullName, false);

            FileIsNotEdited();
        }
Ejemplo n.º 3
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 private void Button_Save_OnClick(object sender, System.EventArgs e)
 {
     File.Copy(edsFile.FullName, edsFile.FullName + "_old", true);
     tables.WriteToFile(edsFile.FullName, false);
 }