private List <SelectListItem> BuildAccountList(bool addAllItem) { // Build the player group list List <SelectListItem> acctitems = new List <SelectListItem>(); // Add an 'All' item at the top if (addAllItem) { SelectListItem all = new SelectListItem(); all.Text = "All Accounts"; all.Value = "0"; acctitems.Add(all); } IAccountRepository acctrep = new EntityAccountRepository(); IEnumerable <Account> accts = acctrep.GetAllAccounts(); foreach (Account acct in accts) { SelectListItem item = new SelectListItem(); item.Text = acct.AccountName; item.Value = acct.AccountID.ToString(); acctitems.Add(item); } return(acctitems); }
private List <SelectListItem> BuildAccountList(int accountid) { // Build the account list List <SelectListItem> accountitems = new List <SelectListItem>(); IAccountRepository acctrep = new EntityAccountRepository(); IEnumerable <Account> accounts = acctrep.GetAllAccounts(); foreach (Account account in accounts) { SelectListItem item = new SelectListItem(); item.Text = account.AccountName; item.Value = account.AccountID.ToString(); accountitems.Add(item); } return(accountitems); }