Ejemplo n.º 1
0
 private void Start()
 {
     player           = GameObject.FindGameObjectWithTag("Player").GetComponent <Transform>();
     rb               = GetComponent <Rigidbody2D>();
     controller       = GetComponent <Enemy_Stipp_Controller>();
     controller.stats = GetComponent <Enemy_Base>();
     moveSpeed        = controller.stats.GetMoveSpeed();
 }
Ejemplo n.º 2
0
    //Start
    override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
    {
        player     = GameObject.FindGameObjectWithTag("Player").transform;
        controller = animator.GetComponent <Enemy_Stipp_Controller>();

        //var tempDir = (player.transform.position - animator.transform.position).normalized;
        //controller.movementController.SetJumpDir(tempDir);
    }
Ejemplo n.º 3
0
 //Start
 override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     player     = GameObject.FindGameObjectWithTag("Player").transform;
     controller = animator.GetComponent <Enemy_Stipp_Controller>();
 }
Ejemplo n.º 4
0
 //Start
 override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
 {
     controller = animator.GetComponent <Enemy_Stipp_Controller>();
 }