Ejemplo n.º 1
0
 public void initEnemy(EnemyType enemyType)
 {
     this.enemyType = enemyType;
     damage         = enemyType.damage();
     health         = enemyType.health();
     maxHealth      = health;
     armor          = enemyType.armor();
     dexterity      = enemyType.dexterity();
     setSprite();
     gameObject.SetActive(true);
 }