Ejemplo n.º 1
0
 // should be a list of tasks but ho hum
 public void SetTasks(EnemyTask tasks)
 {
     _myTask = tasks;
 }
Ejemplo n.º 2
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 // Give this enemy a task - the master will receive updates and should manage the enemy's behaviour
 public void GiveTask(EnemyTask task, IEnemyTaskGiver master)
 {
     if (TaskStateChanged != null)
     {
         TaskStateChangedEventArgs args = new TaskStateChangedEventArgs();
         args.NewState = EnemyTask.State.TASK_CHANGING;
         args.Task = _myTask;
         TaskStateChanged(this, args);
     }
     _myTask = task;
     _myTask.Reset(this);
     TaskStateChanged = master.EventHandler;
 }