Ejemplo n.º 1
0
 public void loadAllSkills()
 {
     for (int i = 0; i < skillList.Count; i++)
     {
         EnemySkill es = skillList[i];
         es.setLastStartTurn(currState.lastActivatedTurn[i]);
         int startTurn = currState.activatedTurn[i];
         if (startTurn != -1)
         {
             es.gameObject.SetActive(true);
             es.setStartTurn(startTurn);
             activeSkills.Add(es);
         }
     }
     activeSkills.Sort((es1, es2) => es1.compareSliders(es2));
     for (int i = 0; i < activeSkills.Count; i++)
     {
         activeSkills[i].setPos(i);
     }
     skillToggle.isOn = currState.alwaysShowSkills;
     toggleSkillDisplay(currState.alwaysShowSkills);
 }