public void Construct(EnemySignals.Hit.Trigger hitTrigger) { _hitTrigger = hitTrigger; }
public void Construct(EnemySignals.Hit.Trigger hitTrigger) { _hitTrigger = hitTrigger; }
public void Construct(EnemySignals.Hit.Trigger hitTrigger) { _hitTrigger = hitTrigger; }
public void Construct(EnemySignals.Hit.Trigger hitTrigger) { _hitTrigger = hitTrigger; }