Ejemplo n.º 1
0
    void OnTriggerEnter2D(Collider2D hitinfo)
    {
        JumpSkull js = hitinfo.GetComponent <JumpSkull>();
        EnemyGun  eg = hitinfo.GetComponent <EnemyGun>();
        Mines     m  = hitinfo.GetComponent <Mines>();
        Boss      b  = hitinfo.GetComponent <Boss>();
        Floor     f  = hitinfo.GetComponent <Floor>();

        // Debug.Log(hitinfo.name);
        if (m != null)
        {
            m.TakeDamage(100);
            Destroy(gameObject);
        }
        if (eg != null)
        {
            eg.TakeDamage(50);
            Destroy(gameObject);
        }
        if (js != null)
        {
            js.TakeDamage(34);
            Destroy(gameObject);
        }
        if (b != null)
        {
            b.TakeDamage(20);
            Destroy(gameObject);
        }
        if (f != null)
        {
            Destroy(gameObject);
        }
    }