// Start is called before the first frame update
 void Start()
 {
     finish_set = finish_set.finish_set_script;
     player     = playerStatus.player_status;
     enemy_get  = EnemyGetScript.enemy_get_script;
 }
 private void Awake()
 {
     enemy_get_script = this;
 }
Ejemplo n.º 3
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 // Start is called before the first frame update
 void Start()
 {
     enemy_get = this;
 }