Ejemplo n.º 1
0
    void Awake()
    {
        PlayerRounds = 0;
        EnemyRounds  = 0;

        _enemybattleMechanics.GetComponent <EnemyBattleMechanics>();
        _playerHealth.GetComponent <PlayerHealth>();
        _enemyHealth.GetComponent <EnemyHealth>();
        _playerMovement.GetComponent <PlayerMovement>();
        _battleMechanics.GetComponent <BattleMechanics>();
        _enemyMovement.GetComponent <EnemyMovement>();

        _enemyMovement.CanMove          = false;
        _enemybattleMechanics.CanAttack = false;
        _enemybattleMechanics.CanDefend = false;
        _enemybattleMechanics.CanDark   = false;

        _playerMovement.CanMove    = false;
        _battleMechanics.CanAttack = false;
        _battleMechanics.CanDefend = false;
        _battleMechanics.CanLight  = false;

        IsWaiting = true;
    }