Ejemplo n.º 1
0
    IEnumerator ShowWinScreen()
    {
        // Wait a hot sec
        yield return(new WaitForSeconds(winTransitionTriggerDelay));

        gameUI.SetActive(false);

        // Start fading to black
        fadeToBlack.SetTrigger("FadeToBlack");
        yield return(new WaitForSeconds(transitionRunTime));

        // After that, show results
        winScreen.SetDistance(bestDepth);
        winScreen.SetTime(totalTime);
        winScreen.gameObject.SetActive(true);
    }