Ejemplo n.º 1
0
    void OnCollisionEnter2D(Collision2D collision)
    {
        EndGoal endGoal = collision.transform.GetComponent <EndGoal>();

        if (endGoal != null)
        {
            // Collided with end goal, activate it
            endGoal.Activate();
            rig.simulated = false;
            targetEndGoal = endGoal;
        }
    }