Ejemplo n.º 1
0
    public override void Execute()
    {
        if (!CheckInputs())
        {
            return;
        }
        int     unit_id  = (int)input_a.Output();
        Vector3 location = (Vector3)input_b.Output();

        Encounter em = GameObject.FindGameObjectWithTag("Encounter").GetComponent <Encounter>();

        em.AddNewNPC(unit_id, location);
        base.Execute();
    }