Ejemplo n.º 1
0
    public static int get_PropertyValues(IntPtr l)
    {
        int result;

        try
        {
            EnchantPropertyProbabilityInfo enchantPropertyProbabilityInfo = (EnchantPropertyProbabilityInfo)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, enchantPropertyProbabilityInfo.PropertyValues);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Ejemplo n.º 2
0
    public static int constructor(IntPtr l)
    {
        int result;

        try
        {
            EnchantPropertyProbabilityInfo o = new EnchantPropertyProbabilityInfo();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Ejemplo n.º 3
0
    public static int set_Id(IntPtr l)
    {
        int result;

        try
        {
            EnchantPropertyProbabilityInfo enchantPropertyProbabilityInfo = (EnchantPropertyProbabilityInfo)LuaObject.checkSelf(l);
            PropertyModifyType             id;
            LuaObject.checkEnum <PropertyModifyType>(l, 2, out id);
            enchantPropertyProbabilityInfo.Id = id;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Ejemplo n.º 4
0
    public static int set_Weight(IntPtr l)
    {
        int result;

        try
        {
            EnchantPropertyProbabilityInfo enchantPropertyProbabilityInfo = (EnchantPropertyProbabilityInfo)LuaObject.checkSelf(l);
            int weight;
            LuaObject.checkType(l, 2, out weight);
            enchantPropertyProbabilityInfo.Weight = weight;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
Ejemplo n.º 5
0
    public static int set_PropertyValues(IntPtr l)
    {
        int result;

        try
        {
            EnchantPropertyProbabilityInfo  enchantPropertyProbabilityInfo = (EnchantPropertyProbabilityInfo)LuaObject.checkSelf(l);
            List <EnchantPropertyValueInfo> propertyValues;
            LuaObject.checkType <List <EnchantPropertyValueInfo> >(l, 2, out propertyValues);
            enchantPropertyProbabilityInfo.PropertyValues = propertyValues;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }