Ejemplo n.º 1
0
        private void RefreshState()
        {
            if (State == LevelState.None)
            {
                if (IsLevelLoaded)
                {
                    State = LevelState.Playing;
                }

                return;
            }

            if (State == LevelState.Playing)
            {
                if (!IsLevelLoaded)
                {
                    State = LevelState.None;
                    return;
                }

                if (Emitters.Any((e) => e.LitAbsorber != null) && Entities.All((e) => e.IsStationary))
                {
                    State = LevelState.Won;
                }
            }
        }