public void RefreshData(UIInitArguments data) { var _args = data as ElfInfoArguments; if (_args.DataModel == null) { if (_args.ItemId == -1) { return; } var _item = new ElfItemDataModel(); GameUtils.BuildShowElfExData(_item, _args.ItemId); _item.ItemId = _args.ItemId; DataModel.ItemData = _item; } else { DataModel.ItemData = _args.DataModel; } var _strDic230025 = GameUtils.GetDictionaryText(230025); var _strDic230033 = GameUtils.GetDictionaryText(230033); DataModel.ShowBtn = _args.ShowButton; var _fightAttr = new Dictionary <int, int>(); var _tbItem = Table.GetItemBase(DataModel.ItemData.ItemId); var _tbElf = Table.GetElf(_tbItem.Exdata[0]); var _level = DataModel.ItemData.Exdata.Level; for (var i = 0; i < 6; i++) { var _id = _tbElf.ElfInitProp[i]; var _value = _tbElf.ElfProp[i]; DataModel.BaseAttr[i].Reset(); if (_id != -1) { var _valuelevel = _tbElf.GrowAddValue[i]; _value += _valuelevel * (_level - 1); GameUtils.SetAttributeBase(DataModel.BaseAttr, i, _id, _value); //value = GameUtils.EquipAttrValueRef(id, value); _fightAttr.modifyValue(_id, _value); } else { DataModel.BaseAttr[i].Reset(); } } for (var i = 0; i < 6; i++) { var _attr = DataModel.BaseAttr[i]; var _attrType = _attr.Type; if (_attrType != -1) { var _str = ""; var _attrName = GameUtils.AttributeName(_attrType); var _attrValue = GameUtils.AttributeValue(_attrType, _attr.Value); if (_attr.ValueEx == 0) { _str = string.Format(_strDic230025, _attrName, _attrValue); } else { var _attrValueEx = GameUtils.AttributeValue(_attrType, _attr.ValueEx); _str = string.Format(_strDic230033, _attrName, _attrValue, _attrValueEx); } DataModel.BaseAttrStr[i] = _str; } else { DataModel.BaseAttrStr[i] = ""; } } var starLevel = DataModel.ItemData.Exdata.StarLevel; var tbElf = _tbElf; for (var i = 0; i < tbElf.StarAttrId.Length; i++) { if (tbElf.StarAttrId[i] != -1) { var id = tbElf.StarAttrId[i]; var value = tbElf.StarAttrValue[i]; if (i < starLevel) { GameUtils.SetAttributeBase(DataModel.InnateAttr, i, id, value); _fightAttr.modifyValue(id, value); DataModel.InnateExtra[i] = GameUtils.GetDictionaryText(100002140); DataModel.InnateExtraColor[i] = "ADFF00"; } else { GameUtils.SetAttributeBase(DataModel.InnateAttr, i, id, value); DataModel.InnateExtra[i] = GameUtils.GetDictionaryText(100002135 + i);; DataModel.InnateExtraColor[i] = "888888"; } } else { DataModel.InnateAttr[i].Reset(); } } var tbItemBase = Table.GetItemBase(DataModel.ItemData.ItemId); if (null != tbItemBase) { DataModel.FightPoint = tbItemBase.Exdata[3]; } DataModel.HaveBuff = false; for (var i = 0; i < DataModel.ElfBuffList.Count; ++i) { var buffId = DataModel.ItemData.Exdata[(int)ElfExdataDefine.BuffId1 + i * 2]; DataModel.ElfBuffList[i].BuffId = buffId; DataModel.ElfBuffList[i].BuffLevel = DataModel.ItemData.Exdata[(int)ElfExdataDefine.BuffLevel1 + i * 2]; if (buffId > 0) { DataModel.HaveBuff = true; } } if (DataModel.ItemData.Exdata.Level > PlayerDataManager.Instance.GetLevel()) { DataModel.ItemData.Exdata.Level = 1; } var _tbLevel = Table.GetLevelData(DataModel.ItemData.Exdata.Level); DataModel.SellCount = _tbElf.ResolveCoef[0] * _tbLevel.ElfResolveValue / 100 + _tbElf.ResolveCoef[1]; var _elfController = UIManager.Instance.GetController(UIConfig.ElfUI); for (var i = 0; i < DataModel.SingleGroups.Count; i++) { var _groupId = _tbElf.BelongGroup[i]; var _info = DataModel.SingleGroups[i]; if (_groupId != -1) { var _tbElfGroup = Table.GetElfGroup(_groupId); var _param = new object[] { _info, _tbElfGroup, DataModel.ItemData.Index, true }; _elfController.CallFromOtherClass("SetGroupAttr", _param); } else { _info.Reset(); } } }
public void RefreshData(UIInitArguments data) { var args = data as ElfInfoArguments; if (args.DataModel == null) { if (args.ItemId == -1) { return; } var item = new ElfItemDataModel(); item.Exdata.InstallData(new List <int> { 1 }); item.ItemId = args.ItemId; DataModel.ItemData = item; DataModel.IsShowSimple = 1; } else { DataModel.ItemData = args.DataModel; DataModel.IsShowSimple = 0; } var strDic230025 = GameUtils.GetDictionaryText(230025); var strDic230033 = GameUtils.GetDictionaryText(230033); DataModel.ShowBtn = args.ShowButton; var fightAttr = new Dictionary <int, int>(); var tbItem = Table.GetItemBase(DataModel.ItemData.ItemId); var tbElf = Table.GetElf(tbItem.Exdata[0]); var tbAttrRef = Table.GetAttrRef(tbElf.Id); var level = DataModel.ItemData.Exdata.Level; for (var i = 0; i < 6; i++) { var id = tbElf.ElfInitProp[i]; var value = tbElf.ElfProp[i]; DataModel.BaseAttr[i].Reset(); if (id != -1) { var valuelevel = tbElf.GrowAddValue[i]; value += valuelevel * (level - 1); GameUtils.SetAttributeBase(DataModel.BaseAttr, i, id, value); //value = GameUtils.EquipAttrValueRef(id, value); fightAttr.modifyValue(id, value); } else { DataModel.BaseAttr[i].Reset(); } } for (var i = 0; i < 6; i++) { var attr = DataModel.BaseAttr[i]; var attrType = attr.Type; if (attrType != -1) { var str = ""; var attrName = GameUtils.AttributeName(attrType); var attrValue = GameUtils.AttributeValue(attrType, attr.Value); if (attr.ValueEx == 0) { str = string.Format(strDic230025, attrName, attrValue); } else { var attrValueEx = GameUtils.AttributeValue(attrType, attr.ValueEx); str = string.Format(strDic230033, attrName, attrValue, attrValueEx); } DataModel.BaseAttrStr[i] = str; } else { DataModel.BaseAttrStr[i] = ""; } } if (DataModel.IsShowSimple != 1) { for (var i = 0; i < 6; i++) { var id = DataModel.ItemData.Exdata[i + 2]; var value = DataModel.ItemData.Exdata[i + 8]; if (id != -1 && value > 0) { GameUtils.SetAttributeBase(DataModel.InnateAttr, i, id, value); //value = GameUtils.EquipAttrValueRef(id, value); fightAttr.modifyValue(id, value); } else { DataModel.InnateAttr[i].Reset(); } } for (var i = 0; i < 6; i++) { var attr = DataModel.InnateAttr[i]; var attrType = attr.Type; if (attrType != -1) { var str = ""; var attrName = GameUtils.AttributeName(attrType); var attrValue = GameUtils.AttributeValue(attrType, attr.Value); if (attr.ValueEx == 0) { str = string.Format(strDic230025, attrName, attrValue); } else { var attrValueEx = GameUtils.AttributeValue(attrType, attr.ValueEx); str = string.Format(strDic230033, attrName, attrValue, attrValueEx); } DataModel.InnateAttrStr[i] = str; } else { DataModel.InnateAttrStr[i] = ""; } } DataModel.FightPoint = PlayerDataManager.Instance.GetElfAttrFightPoint(fightAttr, args.CharLevel, -2); } var tbLevel = Table.GetLevelData(DataModel.ItemData.Exdata.Level); DataModel.SellCount = tbElf.ResolveCoef[0] * tbLevel.ElfResolveValue / 100 + tbElf.ResolveCoef[1]; var elfController = UIManager.Instance.GetController(UIConfig.ElfUI); for (var i = 0; i < DataModel.SingleGroups.Count; i++) { var groupId = tbElf.BelongGroup[i]; var info = DataModel.SingleGroups[i]; if (groupId != -1) { var tbElfGroup = Table.GetElfGroup(groupId); var param = new object[] { info, tbElfGroup, DataModel.ItemData.Index, true }; elfController.CallFromOtherClass("SetGroupAttr", param); } else { info.Reset(); } } }