public TileController(IMapDataStore dataStore, Stylesheet stylesheet, ElevationDataType elevationDataType, GeoCoordinate origin, int levelOfDetail) { _dataStore = dataStore; _stylesheet = stylesheet; _elevationDataType = elevationDataType; _geoOrigin = origin; _levelOfDetail = levelOfDetail; }
/// <inheritdoc /> public void Configure(IConfigSection configSection) { _osmMapDataProvider.Configure(configSection); _mapzenMapDataProvider.Configure(configSection); _srtmElevationDataProvider.Configure(configSection); _mapzenElevationDataProvider.Configure(configSection); _eleDataType = (ElevationDataType)configSection.GetInt("data/elevation/type", 2); }
protected TileController(IMapDataStore dataStore, Stylesheet stylesheet, ElevationDataType elevationType, Transform pivot, Range <int> lodRange) { _dataStore = dataStore; _stylesheet = stylesheet; _elevationType = elevationType; Pivot = pivot; LodRange = lodRange; }
public SurfaceTileController(IMapDataStore dataStore, Stylesheet stylesheet, ElevationDataType elevationType, Transform pivot, Range <int> lodRange, GeoCoordinate origin, float scale, float maxDistance) : base(dataStore, stylesheet, elevationType, pivot, lodRange) { _scale = scale; _geoOrigin = origin; LodTree = GetLodTree(pivot.Find("Camera").GetComponent <Camera>().aspect, maxDistance); Projection = CreateProjection(); HeightRange = new Range <float>(LodTree.Min, LodTree.Max); ResetToDefaults(); }
/// <summary> Creates <see cref="Tile"/>. </summary> /// <param name="quadKey"></param> /// <param name="stylesheet"></param> /// <param name="projection"> Projection. </param> /// <param name="elevationType"> Elevation type. </param> /// <param name="gameObject"> Tile gameobject. </param> public Tile(QuadKey quadKey, Stylesheet stylesheet, IProjection projection, ElevationDataType elevationType, GameObject gameObject = null) { QuadKey = quadKey; Stylesheet = stylesheet; Projection = projection; ElevationType = elevationType; GameObject = gameObject; BoundingBox = GeoUtils.QuadKeyToBoundingBox(quadKey); CancelationToken = new CancellationToken(); }
public SphereTileController(IMapDataStore dataStore, Stylesheet stylesheet, ElevationDataType elevationType, Transform pivot, Range <int> lodRange, float radius) : base(dataStore, stylesheet, elevationType, pivot, lodRange) { _radius = radius; LodTree = GetLodTree(); FieldOfView = 60; Projection = new SphericalProjection(radius); _camera = pivot.Find("Camera").transform; HeightRange = new Range <float>(LodTree.Min, LodTree.Max); ResetToDefaults(); }
/// <inheritdoc /> public void Configure(IConfigSection configSection) { var stringPath = _pathResolver.Resolve(configSection.GetString("data/index/strings")); var mapDataPath = _pathResolver.Resolve(configSection.GetString("data/index/spatial")); _eleDataType = (ElevationDataType)configSection.GetInt("data/elevation/type", 0); string errorMsg = null; CoreLibrary.Configure(stringPath, mapDataPath, error => errorMsg = error); if (errorMsg != null) { throw new MapDataException(errorMsg); } }
public ConfigBuilder SetElevationType(ElevationDataType type) { Add <int>(@"data/elevation/type", (int)type); return(this); }
/// <summary> Gets elevation for given coordinate using specific elevation data. </summary> /// <returns> Height under sea level. </returns> /// <remarks> Elevation data should be present on disk. </remarks> public static double GetElevation(QuadKey quadKey, ElevationDataType elevationDataType, GeoCoordinate coordinate) { return(getElevation(quadKey.TileX, quadKey.TileY, quadKey.LevelOfDetail, (int)elevationDataType, coordinate.Latitude, coordinate.Longitude)); }
/// <inheritdoc /> public void Configure(IConfigSection configSection) { _eleDataType = (ElevationDataType)configSection.GetInt("data/elevation/type", 0); }
/// <summary> Loads quadkey. </summary> /// <param name="stylePath"> Stylesheet path. </param> /// <param name="quadKey"> QuadKey</param> /// <param name="elevationDataType"> Elevation data type.</param> /// <param name="onMeshBuilt"></param> /// <param name="onElementLoaded"></param> /// <param name="onError"></param> public static void LoadQuadKey(string stylePath, QuadKey quadKey, ElevationDataType elevationDataType, OnMeshBuilt onMeshBuilt, OnElementLoaded onElementLoaded, OnError onError) { loadQuadKey(stylePath, quadKey.TileX, quadKey.TileY, quadKey.LevelOfDetail, (int)elevationDataType, onMeshBuilt, onElementLoaded, onError); }