Ejemplo n.º 1
0
 void OnTriggerStay(Collider collider)
 {
     if (collider.tag == "Player" && !electroPanel.IsSwitched() && !electroPanel.IsPlayingAudio() && !door.IsActive())
     {
         isColliding        = true;
         playerMessage.text = "F - Pull Electrical Switch";
     }
     else if (electroPanel.IsPlayingAudio() || door.IsActive())
     {
         isColliding        = false;
         playerMessage.text = "";
     }
 }