private void SetEjectDirection(Corner corner) { switch (corner) { case Corner.TopRight: case Corner.TopLeft: EjectDirection = EjectDirection.ToBottom; break; case Corner.BottomRight: case Corner.BottomLeft: case Corner.BottomCenter: EjectDirection = EjectDirection.ToTop; break; default: throw new ArgumentOutOfRangeException(nameof(corner), corner, null); } }
public void SetEjectDirection(EjectDirection ejectDirection) { NotificationsList.ShouldReverseItems = ejectDirection == EjectDirection.ToTop; }