Ejemplo n.º 1
0
 public override void OnMainGUI(EditorGuiBase gui)
 {
     bShowInMain = gui.foldout(bShowInMain, label);
     if (bShowInMain)
     {
         doTextureGUI(gui);
     }
 }
Ejemplo n.º 2
0
 public override void OnMainGUI(EditorGuiBase gui)
 {
     //grassIndex = gui.layoutIntField("index of " + label, grassIndex);
     //texture = (Texture2D)EditorGUILayout.ObjectField("Texture", texture, typeof(Texture2D), true);
     //texturePath = gui.getAssetPath(texture);
     bShowInMain = gui.foldout(bShowInMain, label);
     if (bShowInMain)
     {
         doTextureGUI(gui);
     }
 }
Ejemplo n.º 3
0
 public override void OnMainGUI(EditorGuiBase gui)
 {
     //treeIndex = gui.layoutIntField("index of " + label, treeIndex);
     //texture = (Texture2D)EditorGUILayout.ObjectField(name, texture, typeof(Texture2D), true);
     bShowInMain = gui.foldout(bShowInMain, label);
     if (bShowInMain)
     {
         doTreeGUI(gui, true);
         gui.beginH();
         {
             //EditorGUILayout.LabelField("", GUILayout.Width(10));
             gui.labelField("", 10);
             density = gui.floatField("density of " + label, density);
         }
         gui.endH();
     }
 }