EnumToolbar() public static method

public static EnumToolbar ( Enum selected ) : Enum
selected Enum
return Enum
        /// <summary>
        /// Displays a toggleable toolbar with icons from
        /// the file system
        /// </summary>
        public void Toolbar()
        {
            EditorGUILayout.Space();

            //Set toolbar images
            if (_toolbarImages == null)
            {
                _toolbarImages = new Texture[] {
                    (Texture)Resources.Load("terra_gui_wrench"),
                    (Texture)Resources.Load("terra_gui_map"),
                    (Texture)Resources.Load("terra_gui_biome"),
                    (Texture)Resources.Load("terra_gui_detail")
                };
            }

            _config.EditorState.ToolbarSelection = (ToolbarOptions)EditorGUIExtension.EnumToolbar(_config.EditorState.ToolbarSelection, _toolbarImages);
        }
Ejemplo n.º 2
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        /// <summary>
        /// Displays a toggleable toolbar with icons from
        /// the file system
        /// </summary>
        public void Toolbar()
        {
            EditorGUILayout.Space();

            //Set toolbar images
            if (ToolbarImages == null)
            {
                ToolbarImages = new Texture[] {
                    (Texture)Resources.Load("terra_gui_general"),
                    (Texture)Resources.Load("terra_gui_noise"),
                    (Texture)Resources.Load("terra_gui_material"),
                    (Texture)Resources.Load("terra_gui_object")
                };
            }

            Settings.ToolbarSelection = (TerraSettings.ToolbarOptions)EditorGUIExtension.EnumToolbar(Settings.ToolbarSelection, ToolbarImages);
        }
Ejemplo n.º 3
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    void OnGUI()
    {
        GUILayout.Space(10f);

        PackagePlatform.platformCurrent = (PackagePlatform.PlatformType)EditorGUIExtension.EnumToolbar(PackagePlatform.platformCurrent);

        OnOptionsView();

        OnPathSettingView();

        GUILayout.Space(20f);
        if (GUILayout.Button("Package", GUILayout.Width(370)))
        {
            EditorApplication.delayCall += Package;
            Close();
        }
        GUILayout.Space(10f);
    }
    public override void DrawItem(Rect position, int index)
    {
        bool isRepaint = Event.current.type == EventType.Repaint;

        if (isRepaint)
        {
            _positions[index] = position;
        }

        //Resize area to fit within list gui
        var areaPos = _positions.ContainsKey(index) ? _positions[index] : new Rect();

        areaPos.x     += 6;
        areaPos.y     += 8;
        areaPos.width -= 6;

        //Cache biome instance
        var biome = this[index];

        if (biome == null)
        {
            return;
        }

        //Init sublists for biome if they don't exist yet
        if (GetMaterialList(biome) == null)
        {
            _materialList.Add(new KeyValuePair <BiomeData, ReorderableMaterialList>(biome, new ReorderableMaterialList(_config, biome.Details)));
        }
        if (GetObjectList(biome) == null)
        {
            _objectList.Add(new KeyValuePair <BiomeData, ReorderableObjectList>(biome, new ReorderableObjectList(_config, biome.Details)));
        }

        GUILayout.BeginArea(areaPos);

        string name = string.IsNullOrEmpty(biome.Name) ? "Biome " + (index + 1) : biome.Name;

        biome.Name = EditorGUILayout.TextField("Name", name, GUILayout.ExpandWidth(true));

        if (biome.Color == default(Color))
        {
            biome.Color = Random.ColorHSV();
        }
        biome.Color = EditorGUILayout.ColorField(new GUIContent("Preview Color"), biome.Color, false, false, false, new ColorPickerHDRConfig(0, 1, 0, 1));

        //Constraints
        EditorGUILayout.Space();
        EditorGUILayout.LabelField("Constraints", EditorGUIExtension.TerraStyle.TextBold);
        GUILayout.Space(-2);

        biome.MixMethod = (BiomeData.ConstraintMixMethod)EditorGUIExtension.EnumToolbar(biome.MixMethod);

        //height
        biome.IsHeightConstrained = EditorGUILayout.Toggle("Height", biome.IsHeightConstrained);
        if (biome.IsHeightConstrained)
        {
            EditorGUI.indentLevel++;
            biome.HeightConstraint = EditorGUIExtension.DrawConstraintRange("Min/Max", biome.HeightConstraint, 0f, 1f);
            EditorGUI.indentLevel--;
        }

        //temperature
        biome.IsTemperatureConstrained = EditorGUILayout.Toggle("Temperature", biome.IsTemperatureConstrained);
        if (biome.IsTemperatureConstrained)
        {
            EditorGUI.indentLevel++;
            biome.TemperatureConstraint = EditorGUIExtension.DrawConstraintRange("Min/Max", biome.TemperatureConstraint, 0f, 1f);
            EditorGUI.indentLevel--;
        }

        //moisture
        biome.IsMoistureConstrained = EditorGUILayout.Toggle("Moisture", biome.IsMoistureConstrained);
        if (biome.IsMoistureConstrained)
        {
            EditorGUI.indentLevel++;
            biome.MoistureConstraint = EditorGUIExtension.DrawConstraintRange("Min/Max", biome.MoistureConstraint, 0f, 1f);
            EditorGUI.indentLevel--;
        }

        GUILayout.EndArea();
    }