Ejemplo n.º 1
0
 private void OnGameModeChanged(GameMode currentMode)
 {
     if (currentMode == GameMode.Editing)
     {
         editPanel.SetActive(true);
         editableText.EnableEdit();
         anchorIdText.gameObject.SetActive(true);
         ShowMesh();
     }
     else
     {
         editPanel.SetActive(false);
         editableText.DisableEdit();
         anchorIdText.gameObject.SetActive(false);
         HideMesh();
     }
 }