private void btnRoomsDelete_Click(object sender, EventArgs e) { if (activeForm == null) { return; } if (activeForm is AddRoom) { AddRoom addRoom = activeForm as AddRoom; Room room = addRoom.activRoom; interpretor.DeleteRoom(room); btnRoomsAdd.PerformClick(); } else if (activeForm is Rooms) { Rooms addRoom = activeForm as Rooms; Room room = addRoom.activRoom; interpretor.DeleteRoom(room); btnRoomsShow.PerformClick(); } else if (activeForm is EditRoom) { EditRoom addRoom = activeForm as EditRoom; Room room = addRoom.activRoom; interpretor.DeleteRoom(room); btnRoomsShow.PerformClick(); } }
private void btnRoomsEdit_Click(object sender, EventArgs e) { if (activeForm == null) { EditRoom edit = new EditRoom(null); openForm(edit); } if (activeForm is AddRoom) { AddRoom addRoom = activeForm as AddRoom; Room room = addRoom.activRoom; EditRoom edit = new EditRoom(room); openForm(edit); } else if (activeForm is Rooms) { Rooms addRoom = activeForm as Rooms; Room room = addRoom.activRoom; EditRoom edit = new EditRoom(room); openForm(edit); } else if (activeForm is EditRoom) { EditRoom addRoom = activeForm as EditRoom; Room room = addRoom.activRoom; EditRoom edit = new EditRoom(room); openForm(edit); } }
public static void EnterEditRoom(ClubRoomInfo room, Action cb) { GameObject ob = GameObject.Find("PEditRoom"); EditRoom er = ob.GetComponent <EditRoom> (); er.UpdateEvents += cb; er.enter(room); }
private void ClearFieldsUpdate() { EditBuild.Clear(); EditRoom.Clear(); textBox3.Clear(); comboBox2.ResetText(); comboBox2.SelectedIndex = -1; LocID = 0; }
private void Edit_Clicked(object sender, RoutedEventArgs e) { DataContext = new EditRoom(); }
// This method gets called by the runtime. Use this method to configure the HTTP request pipeline. public void Configure(IApplicationBuilder app, IWebHostEnvironment env) { if (env.IsDevelopment()) { app.UseDeveloperExceptionPage(); } app.UseRouting(); app.UseEndpoints(endpoints => { endpoints.MapGet("/", async context => { await context.Response.WriteAsync("I'm alive"); }); endpoints.MapPost("/addmessage", async context => { MyDbContext _context = new MyDbContext(); var add = new AddMessage(); var dto = await context.Request.ReadFromJsonAsync <NewMessageDTO>(); var jwt = DecodeHeader.GetJwtToken(context.Request.Headers); var result = await add.Add(dto, jwt.id, _context); await context.Response.WriteAsJsonAsync(result); }); endpoints.MapPost("/addroom", async context => { MyDbContext _context = new MyDbContext(); var add = new AddRoom(); var dto = await context.Request.ReadFromJsonAsync <NewRoomDTO>(); var jwt = DecodeHeader.GetJwtToken(context.Request.Headers); if (jwt.admin == 0) { throw new Exception("You are not allowed to add a new room"); } var result = await add.Add(dto, jwt.id, _context); }); endpoints.MapPost("/editmessage", async context => { MyDbContext _context = new MyDbContext(); var edit = new EditMessage(); var dto = await context.Request.ReadFromJsonAsync <EditMessageDTO>(); var jwt = DecodeHeader.GetJwtToken(context.Request.Headers); var result = await edit.Edit(dto, jwt.id, _context); await context.Response.WriteAsJsonAsync(result); }); endpoints.MapPost("/editroom", async context => { MyDbContext _context = new MyDbContext(); var edit = new EditRoom(); var dto = await context.Request.ReadFromJsonAsync <EditRoomDTO>(); var jwt = DecodeHeader.GetJwtToken(context.Request.Headers); if (jwt.admin == 0) { throw new Exception("You are not allowed to edit room details"); } var result = await edit.Edit(dto, jwt.id, _context); await context.Response.WriteAsJsonAsync(result); }); endpoints.MapPost("/deletemessage", async context => { MyDbContext _context = new MyDbContext(); var delete = new DeleteMessage(); var dto = await context.Request.ReadFromJsonAsync <DeleteMessageDTO>(); var jwt = DecodeHeader.GetJwtToken(context.Request.Headers); var result = await delete.Delete(dto.MessageId, jwt.id, _context); await context.Response.WriteAsJsonAsync(result); }); endpoints.MapPost("/closeroom", async context => { MyDbContext _context = new MyDbContext(); var close = new CloseRoom(); var dto = await context.Request.ReadFromJsonAsync <CloseOpenRoomDTO>(); var jwt = DecodeHeader.GetJwtToken(context.Request.Headers); if (jwt.admin == 0) { throw new Exception("You are not allowed to close a room"); } var result = await close.Close(dto.RoomId, jwt.id, _context); await context.Response.WriteAsJsonAsync(result); }); endpoints.MapPost("/openroom", async context => { MyDbContext _context = new MyDbContext(); var open = new OpenRoom(); var dto = await context.Request.ReadFromJsonAsync <CloseOpenRoomDTO>(); var jwt = DecodeHeader.GetJwtToken(context.Request.Headers); if (jwt.admin == 0) { throw new Exception("You are not allowed to open a room"); } var result = await open.Open(dto.RoomId, jwt.id, _context); await context.Response.WriteAsJsonAsync(result); }); endpoints.MapPost("/star", async context => { MyDbContext _context = new MyDbContext(); var star = new StarMessage(); var dto = await context.Request.ReadFromJsonAsync <StarMessageDTO>(); var jwt = DecodeHeader.GetJwtToken(context.Request.Headers); await star.Star(dto.MessageId, jwt.id, _context); await context.Response.WriteAsJsonAsync(StatusCodes.Status200OK); }); endpoints.MapPost("/unstar", async context => { MyDbContext _context = new MyDbContext(); var star = new UnStarMessage(); var dto = await context.Request.ReadFromJsonAsync <StarMessageDTO>(); var jwt = DecodeHeader.GetJwtToken(context.Request.Headers); await star.UnStar(dto.MessageId, jwt.id, _context); await context.Response.WriteAsJsonAsync(StatusCodes.Status200OK); }); }); }
void showRooms() { int cnt = mRooms.Count; NetMgr nm = NetMgr.GetInstance(); int uid = GameMgr.getUserMgr().userid; for (int i = 0; i < mRooms.Count; i++) { ClubRoomInfo room = mRooms [i]; Transform item = getItem(i); Transform seats = item.Find("seats"); bool found = false; int readys = 0; int nplayers = 0; bool idle = room.status == "idle"; int j = 0; for (; j < room.players.Count && j < seats.childCount; j++) { ClubRoomPlayer p = room.players [j]; Transform s = seats.GetChild(j); GameObject name = s.Find("name").gameObject; GameObject ready = s.Find("ready").gameObject; GameObject id = s.Find("id").gameObject; GameObject icon = s.Find("icon").gameObject; GameObject btn_kick = s.Find("btn_kick").gameObject; bool empty = p.id == 0; s.gameObject.SetActive(true); setActive(s, "icon", !empty); setActive(s, "name", !empty); setActive(s, "id", !empty); setActive(s, "ready", !empty && p.ready); setActive(s, "btn_kick", !empty && idle); if (!empty && idle) { setBtnEvent(s, "btn_kick", () => { onBtnKick(p.id, room.id, room.room_tag); }); } if (empty) { continue; } nplayers += 1; if (p.ready) { readys += 1; } setText(s, "name", p.name); setText(s, "id", "" + p.id); setIcon(s, "icon", p.id); if (p.id == uid) { mRoomID = room.id; } } for (int k = j; k < seats.childCount; k++) { Transform s = seats.GetChild(k); s.gameObject.SetActive(false); } ClubRoomBaseInfo info = room.base_info; setText(item, "desc", info.huafen + "/" + info.huafen + (info.maima ? "带苍蝇" : "不带苍蝇") + info.maxGames + "局"); setText(item, "progress", room.num_of_turns + " / " + info.maxGames); setText(item, "roomid", "ID:" + room.id); setText(item, "status", idle ? "开始" : "游戏中"); Transform btn_play = item.Find("btn_play"); btn_play.GetComponent <SpriteMgr> ().setIndex(idle ? 0 : 1); PUtils.onClick(btn_play, () => { if (room.status == "idle") { if (readys != info.numOfSeats) { GameAlert.Show("玩家没有全部准备"); return; } nm.request_connector("start_room", "room_tag", room.room_tag, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("start room fail"); return; } refresh(); }); } else { nm.request_connector("stop_room", "room_tag", room.room_tag, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("stop room fail"); return; } refresh(); }); } }); setActive(item, "btn_edit", idle && nplayers == 0); setBtnEvent(item, "btn_edit", () => { EditRoom er = getPage <EditRoom>("PEditRoom"); er.UpdateEvents += refresh; er.enter(room); }); setActive(item, "btn_destroy", idle && nplayers == 0); setBtnEvent(item, "btn_destroy", () => { GameAlert.Show("确定解散房间吗?", () => { JsonObject ob = new JsonObject(); ob["roomid"] = room.id; ob["room_tag"] = room.room_tag; ob["club_id"] = room.club_id; nm.request_apis("destroy_club_room", ob, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("destroy club room fail"); return; } refresh(); }); }, true); }); } updateItems(mRooms.Count); }