private void Browser_Navigating(object sender, WebBrowserNavigatingEventArgs e) { string url = e.Url.OriginalString; if (GuiUtils.IsRunningOnMono() && url.StartsWith("wyciwyg")) { return; } if (url.StartsWith("about:blank")) { return; } url = url.Replace("http://", ""); url = url.TrimEnd('/'); string[] command = url.Split('/'); if (command.Length > 0) { if (command[0] == "edit") { EditMenu.PerformClick(); } } e.Cancel = true; }
public void OpenEditMenu() { EditMenuScript = (EditMenu)gameObject.GetComponent(typeof(EditMenu)); MenuUI.SetActive(false); EditMenuScript.OpenMenu(originalPie); }
public async Task <IActionResult> UpdateMenu([FromBody] EditMenu model, Guid CompanyId) { var url = $"{IDPSettings.Current.LunchAppUrl}Menus/UpdateMenus/{model.Id}/{CompanyId}"; var results = await _services.PutAsync <string>(url, model); return(new JsonResult(results)); }
void OnGUI() { if (_currMap == null) { SrpgMap[] maps = GameObject.FindObjectsOfType <SrpgMap>(); if (maps.Length == 0) { toolMode = ToolMode.Generate; editMenu = EditMenu.None; } } _scrollPos = EditorGUILayout.BeginScrollView(_scrollPos); { switch (toolMode) { case ToolMode.Generate: GUI_GenerateMode(); break; case ToolMode.Edit: GUI_EditMode(); break; } } EditorGUILayout.EndScrollView(); }
public Form1() { ExitMenu exitMenu = new ExitMenu(); exitMenu.ExitMenuClick += new EventHandler(exitMenu_ExitMenuClick); InitializeComponent(); InitDefaultHost(); HostSelected hostSelected = CreateHostSelected(); EditMenu editMenu = CreateEditMenu(); this.contextMenuStrip1.Items.AddRange( AppMenu.CreateAppMenu(). Builder(HostManagerFactory.GetInstance().GetHostList(), hostSelected, Server.GetInstance().ReadCurrentHostKey()). Builder("-"). Builder("编辑", editMenu). Builder("退出", exitMenu).ToMenuList().ToArray() ); this.Hide(); this.WindowState = FormWindowState.Minimized; this.ShowInTaskbar = false; }
// Start is called before the first frame update void Start() { unitList = new List <Unit>(); unitEntries = new List <UnitEntry>(); editMenu = GameObject.Find("EditMenu").GetComponent <EditMenu>(); saveMenu = GameObject.Find("SaveMenu").GetComponent <SaveMenu>(); }
private EditMenu CreateEditMenu() { EditMenu editMenu = new EditMenu(); editMenu.EditMenuClick += new EventHandler(editMenu_EditMenuClick); return(editMenu); }
private void EditButton_Click(object sender, EventArgs e) { EditButton.ImageKey = "PanelDropDown_Down.bmp"; Rectangle rect = EditButton.RectangleToScreen(EditButton.ClientRectangle); EditMenu.Show(rect.X - (EditMenu.Width - EditButton.Width) - 4, rect.Y + (EditButton.Height - 6)); }
private void EditButton_Click(object sender, EventArgs e) { Point p = new System.Drawing.Point(0, EditButton.Height); EditMenu.Show(EditButton, p); return; }
private void SetupMap() { if (_currMap == null) { SrpgMap[] foundMaps = GameObject.FindObjectsOfType <SrpgMap>(); if (foundMaps.Length > 0) { Array.Sort(foundMaps, (map1, map2) => { if (map1.lastEditedTime < map2.lastEditedTime) { return(1); } else if (map1.lastEditedTime > map2.lastEditedTime) { return(-1); } else { return(0); } }); SetCurrentMap(foundMaps[0]); toolMode = ToolMode.Edit; editMenu = EditMenu.Brush; } } else { if (_currMap.gameObject.activeSelf) { SetupLayer(); } else { _currMap = null; } } if (_currMap != null) { _currMap.transform.position = Vector3.zero; Camera mainCamera = GameObject.FindWithTag("MainCamera").GetComponent <Camera>(); if (mainCamera != null) { float cameraX = (_currMap.mapWidth * _currMap.tileWidth) / 2; //float cameraY = (_currMap.mapHeight * _currMap.tileHeight + _currMap.altitude) / 2; float cameraY = (_currMap.mapHeight * _currMap.tileHeight) / 2; mainCamera.transform.position = new Vector3(cameraX, cameraY, -10); mainCamera.orthographicSize = Mathf.Max(cameraX, cameraY); } } }
public void AddingDish(EditMenu edit) { Dish dish = new Dish(5, "Test", 12, 33.1); Dictionary <Ingredient, double> recipy = new Dictionary <Ingredient, double>(); recipy.Add(edit.GetIngredients().Find(q => q.Id == 6), 33.1); dish.ingridients = recipy; edit.AddDish(dish); IMenu menu = edit.GetMenu(DateTime.Now); menu.Dishes.ForEach(d => Console.WriteLine(d)); edit.RemoveDish(dish); menu = edit.GetMenu(DateTime.Now); menu.Dishes.ForEach(d => Console.WriteLine(d)); }
/// <summary> /// Registers the header action buttons. /// </summary> private void RegisterHeaderActionButtons() { // Place actions to the main menu if required if (UseMainMenu && Visible) { // Try get current menu EditMenu em = PagePlaceholder.PortalManager.CurrentEditMenu; if (em != null) { // Add button if (DisplayAddButton) { HeaderAction ha = new HeaderAction() { Enabled = WidgetActionsEnabled, Text = GetAddWidgetButtonText(), OnClientClick = addScript, Tooltip = PortalHelper.LocalizeStringForUI("addwidget.tooltip"), GenerateSeparatorBeforeAction = true, ButtonStyle = ButtonStyle.Default }; btnAddWidget.Visible = false; em.AddExtraAction(ha); } // Reset button if (DisplayResetButton) { HeaderAction ha = new HeaderAction { Enabled = WidgetActionsEnabled, Text = GetResetButtonText(), OnClientClick = "if (!confirm(" + ScriptHelper.GetString(PortalHelper.LocalizeStringForUI("widgets.resetzoneconfirmtext")) + ")) { return false; } else { " + ControlsHelper.GetPostBackEventReference(this, "reset") + " }", Tooltip = PortalHelper.LocalizeStringForUI("resetwidget.tooltip"), GenerateSeparatorBeforeAction = !DisplayAddButton, ButtonStyle = ButtonStyle.Default }; btnReset.Visible = false; em.AddExtraAction(ha); } // Hide empty widget action panel pnlWidgetActions.Visible = false; } } }
static void Main(string[] args) { InputConverter input = new InputConverter(); OutputService output = new OutputService(); MenuExplorer menu = new MenuExplorer(); string closeTime = "23:30"; DateTime time = DateTime.Parse(closeTime); output.callMenu(time, menu); input.readOrder(time, output, menu); output.order(2, menu); EditMenu edit = new EditMenu(); input.AddingDish(edit); input.readOrder(time, output, menu); }
protected override void OnLoad(EventArgs e) { // Place actions to the main menu if required if (UseMainMenu && Visible) { // Try get current menu EditMenu em = PagePlaceholder.PortalManager.CurrentEditMenu; if (em != null) { // Add button if (DisplayAddButton) { HeaderAction ha = new HeaderAction() { Text = lnkAddWidget.Text, OnClientClick = addScript, ImageUrl = GetImageUrl("Design/Controls/WidgetActions/addMenu.png"), SmallImageUrl = GetImageUrl("Design/Controls/WidgetActions/16/addMenu.png"), Tooltip = GetString("addwidget.tooltip"), GenerateSeparatorBeforeAction = true, }; pnlAdd.Visible = false; em.AddExtraAction(ha); } // Reset button if (DisplayResetButton) { HeaderAction ha = new HeaderAction() { Text = btnReset.Text, OnClientClick = "if (!confirm('" + GetString("widgets.resetzoneconfirmtext") + "')) { return false; } else { " + CMS.ExtendedControls.ControlsHelper.GetPostBackEventReference(this.btnReset, "") + " }", ImageUrl = GetImageUrl("Design/Controls/WidgetActions/clearMenu.png"), SmallImageUrl = GetImageUrl("Design/Controls/WidgetActions/16/clearMenu.png"), Tooltip = GetString("resetwidget.tooltip"), GenerateSeparatorBeforeAction = !DisplayAddButton }; pnlReset.Visible = false; em.AddExtraAction(ha); } } } base.OnLoad(e); }
public static void Init() { thisWindowReference = EditorWindow.GetWindow(typeof(EditorWindowBase)); windowWidth = EditorWindow.focusedWindow.position.width; windowHeight = EditorWindow.focusedWindow.position.height; buttonMenuRect = new Rect(0.01f * windowWidth, 0.01f * windowHeight, windowWidth * 0.98f, windowHeight * 0.10f); leftMenuRect = new Rect(0.01f * windowWidth, 0.12f * windowHeight, windowWidth * 0.14f, windowHeight * 0.87f); windowRect = new Rect(0.16f * windowWidth, 0.12f * windowHeight, windowWidth * 0.83f, windowHeight * 0.85f); leftSubMenuSkin = (GUISkin)Resources.Load("Editor/EditorLeftMenuItemSkin", typeof(GUISkin)); leftSubMenuConcreteItemSkin = (GUISkin)Resources.Load("Editor/EditorLeftMenuItemSkinConcreteOptions", typeof(GUISkin)); redoTexture = (Texture2D)Resources.Load("EAdventureData/img/icons/redo", typeof(Texture2D)); undoTexture = (Texture2D)Resources.Load("EAdventureData/img/icons/undo", typeof(Texture2D)); addTexture = (Texture2D)Resources.Load("EAdventureData/img/icons/addNode", typeof(Texture2D)); deleteImg = (Texture2D)Resources.Load("EAdventureData/img/icons/deleteContent", typeof(Texture2D)); duplicateImg = (Texture2D)Resources.Load("EAdventureData/img/icons/duplicateNode", typeof(Texture2D)); sceneTexture = (Texture2D)Resources.Load("EAdventureData/img/icons/scenes", typeof(Texture2D)); cutsceneTexture = (Texture2D)Resources.Load("EAdventureData/img/icons/cutscenes", typeof(Texture2D)); bookTexture = (Texture2D)Resources.Load("EAdventureData/img/icons/books", typeof(Texture2D)); itemTexture = (Texture2D)Resources.Load("EAdventureData/img/icons/items", typeof(Texture2D)); setItemTexture = (Texture2D)Resources.Load("EAdventureData/img/icons/Atrezzo-List-1", typeof(Texture2D)); playerTexture = (Texture2D)Resources.Load("EAdventureData/img/icons/player", typeof(Texture2D)); characterTexture = (Texture2D)Resources.Load("EAdventureData/img/icons/npcs", typeof(Texture2D)); conversationTexture = (Texture2D)Resources.Load("EAdventureData/img/icons/conversations", typeof(Texture2D)); advancedTexture = (Texture2D)Resources.Load("EAdventureData/img/icons/advanced", typeof(Texture2D)); adaptationTexture = (Texture2D)Resources.Load("EAdventureData/img/icons/adaptationProfiles", typeof(Texture2D)); assessmentTexture = (Texture2D)Resources.Load("EAdventureData/img/icons/assessmentProfiles", typeof(Texture2D)); thisWindowReference.Show(); fileMenu = new FileMenu(); editMenu = new EditMenu(); adventureMenu = new AdventureMenu(); chaptersMenu = new ChaptersMenu(); runMenu = new RunMenu(); configurationMenu = new ConfigurationMenu(); aboutMenu = new AboutMenu(); InitGUI(); }
// Editable menus public void EnableEditMenu(GameObject element) { CloseEditMenus(); EditMenu menu = null; if (element == null) { menu = FindEditMenu("AutoPeopleEdit"); menu?.Open(); } else if (element.name == "alg") { menu = FindEditMenu("AlgorithmEdit"); menu?.Open(); } else { switch (element.tag) { case "door": menu = FindEditMenu("DoorEdit"); break; case "tile": menu = FindEditMenu("SectionEdit"); break; case "node": menu = FindEditMenu("NodeEdit"); break; case "edge": menu = FindEditMenu("EdgeEdit"); break; case "person": menu = FindEditMenu("PersonEdit"); break; default: break; } if (menu != null) { menu.Open(); menu.SetEditableElement(element); } } }
public OptionsMenu() { AdminUser manager = new AdminUser(); bool firstChoise = true; int select; while (firstChoise) { bool correctNum = false; do { Console.WriteLine("1.Application Login\n2.Login As Super Admin\n3.Create Account\n0.Close Application"); Console.WriteLine("================="); Console.WriteLine("Select from Menu:"); bool isNum = int.TryParse(Console.ReadLine(), out select); if (select < 0 || select > 3) { Console.ForegroundColor = ConsoleColor.DarkYellow; Console.WriteLine("Your choose it's out of range."); Console.ResetColor(); break; } else { correctNum = true; } } while (!correctNum); switch (select) { case 1: //This bool become true only if username and pass it's correct //otherwise still ask insert username and pass bool c = false; do { string user = CreateUser("Give", "username"); string pass = CreateUser("Give", "password"); AccessId x = manager.Login(user, pass); if (x != 0 && x != AccessId.Admin) { Console.WriteLine($"Welcome {user}"); switch (x) { case AccessId.Simple: SimpleMenu simpleMenu = new SimpleMenu(user); break; case AccessId.Basic: BasicMenu basicMenu = new BasicMenu(user); break; case AccessId.Edit: EditMenu editMenu = new EditMenu(user); break; case AccessId.Delete: DeleteMenu deleteMenu = new DeleteMenu(user); break; } c = true; } else { Console.ForegroundColor = ConsoleColor.DarkRed; Console.WriteLine("Your username or password it's incorrect.Try again."); Console.ResetColor(); } } while (!c); break; case 2: Console.Clear(); Console.WriteLine(String.Format("{0," + Console.WindowWidth / 2 + "}", "Admin Login Form")); string userAdmin = CreateUser("Give", "username"); string password = CreateUser("Give", "password"); AccessId adm = manager.Login(userAdmin, password); if (adm == AccessId.Admin) { Console.WriteLine($"Welcome {userAdmin}\n"); bool take = false; do { Console.Clear(); Console.WriteLine("1.Create a user\n2.View the user of system\n3.Delete a user\n4.Update a user\n0.Log Out"); int val; string email; bool n = int.TryParse(Console.ReadLine(), out val); switch (val) { case 1: try { userAdmin = CreateUser("Give", "username"); password = CreateUser("Give", "password"); email = CreateUser("Give", "email"); manager.Register(userAdmin, password, email); } catch (Exception ex) { Console.WriteLine(ex.Message); Console.WriteLine("Press any button to exit."); Console.ReadKey(); return; } break; case 2: manager.ViewUser(); break; case 3: try { int userId; bool id = int.TryParse(CreateUser("Give", "user id"), out userId); User a = new User() { Id = userId }; manager.DeleteUser(a); } catch (Exception ex) { Console.WriteLine(ex.Message); Console.WriteLine("Press any button to exit."); Console.ReadKey(); return; } break; case 4: Console.WriteLine("1.Change Password\n2.Change Access id\n3.Change email"); int takeVal, _id; bool _take = int.TryParse(Console.ReadLine(), out takeVal); string success, _email; AccessId e; switch (takeVal) { case 1: try { _take = int.TryParse(CreateUser("Give", "user id"), out _id); password = CreateUser("Give", "password"); manager.UpdateUser(_id, password); } catch (Exception ex) { Console.WriteLine(ex.Message); Console.WriteLine("Press any button to exit."); Console.ReadKey(); return; } break; case 2: try { bool _successBool = false; _take = int.TryParse(CreateUser("Give", "user id"), out _id); do { success = CreateUser("Give", "access id"); if (!ValidAccessId(success)) { Console.WriteLine("Not valid access id"); } else { _successBool = true; } } while (!_successBool); e = (AccessId)Enum.Parse(typeof(AccessId), success); manager.UpdateUser(_id, e); } catch (Exception ex) { Console.WriteLine(ex.Message); Console.WriteLine("Press any button to exit."); Console.ReadKey(); return; } break; case 3: try { _take = int.TryParse(CreateUser("Give", "user id"), out _id); _email = CreateUser("Give", "email"); manager.UpdateEmail(_id, _email); } catch (Exception ex) { Console.WriteLine(ex.Message); Console.WriteLine("Press any button to exit."); Console.ReadKey(); return; } break; } break; case 0: Environment.Exit(0); break; } Console.WriteLine("Do you want to continue?(Y/N)"); string answer = Console.ReadLine(); if (answer == "Y" || answer == "y") { take = false; } else { take = true; manager.Logout(); } } while (!take); } else { Console.WriteLine("You enter invalid details!"); Environment.Exit(0); } break; case 3: string usernameOne, passOne, emailOne; bool first = false; bool second = false; bool third = false; do { usernameOne = CreateUser("Give", "username").Trim(); var x = manager.ExistUser(usernameOne); if (!x) { Console.ForegroundColor = ConsoleColor.DarkYellow; Console.WriteLine("The username already exist."); Console.ResetColor(); } else if (usernameOne == "" || usernameOne.Length < 6 || usernameOne.Length > 12 || !x) { Console.ForegroundColor = ConsoleColor.DarkYellow; Console.WriteLine("The username must be between 6 and 12 characters."); Console.ResetColor(); first = false; } else { first = true; } } while (!first); do { passOne = CreateUser("Give", "password"); bool isValidPass = Regex.IsMatch(passOne, passPattern); if (!isValidPass) { Console.ForegroundColor = ConsoleColor.DarkYellow; Console.WriteLine("The password must contain between 8 and 15 characters." + "Also must contain 2 letters,one special character and one number."); Console.ResetColor(); second = false; } else { second = true; } } while (!second); do { emailOne = CreateUser("Give", "email").Trim(); bool isValidEmail = Regex.IsMatch(emailOne, emailPattern); if (!isValidEmail) { Console.ForegroundColor = ConsoleColor.DarkYellow; Console.WriteLine("The email doesn't have the correct format."); Console.ResetColor(); } else { third = true; } } while (!third); try { bool p = manager.Register(usernameOne, passOne, emailOne); if (p) { Console.ForegroundColor = ConsoleColor.DarkGreen; Console.WriteLine("Your account create succesfully."); Console.ResetColor(); Console.WriteLine($"Your username: {usernameOne}"); } } catch (Exception ex) { Console.WriteLine(ex.Message); Console.WriteLine("Press any button to exit."); Console.ReadKey(); return; } Console.WriteLine("Do you want to continue? Y/N"); string yourChoose = Console.ReadLine(); if (yourChoose == "Y" || yourChoose == "y") { firstChoise = true; } else { firstChoise = false; manager.Logout(); } break; case 0: Environment.Exit(0); break; } } Console.ReadKey(); }
//Displays the context menu when called from outside explicitly public override void DisplayContextMenu(int x, int y) { EditMenu.displayContextMenu(new System.Windows.Point(x, y)); }
private void GUI_EditMode() { if (_currMap == null) { return; } EditorGUILayout.BeginHorizontal("box"); { if (GUILayout.Button("Generate map")) { toolMode = ToolMode.Generate; editMenu = EditMenu.None; } } EditorGUILayout.EndHorizontal(); GUI_Title("Edit map: " + _currMap.gameObject.name); EditorGUILayout.BeginVertical("box"); { EditorGUILayout.LabelField("Layers (z-index rank. name)"); GUIStyle buttonStyle = GUI.skin.GetStyle("Button"); buttonStyle.padding = new RectOffset(2, 2, 1, 1); String[] toolbars = { "↑", "↓", "x" }; for (int i = 0; i < _sortedLayer.Count; i++) { SrpgLayer layer = _sortedLayer[i]; if (layer == null) { Debug.LogWarning("layer is null"); continue; } EditorGUILayout.BeginHorizontal(); { Texture2D layerTex = layer.gameObject.activeSelf ? config.layerVisibleIcon : config.layerHiddenIcon; if (GUILayout.Button(layerTex, buttonStyle, GUILayout.Width(20), GUILayout.Height(15))) { layer.gameObject.SetActive(!layer.gameObject.activeSelf); } string layerName = (i + 1) + ". " + layer.gameObject.name; if (EditorGUILayout.ToggleLeft(layerName, layer == _currLayer)) { _currLayer = layer; } int clickedButton = GUILayout.Toolbar(-1, toolbars, GUILayout.Width(60)); if (clickedButton == 0) // up { _currMap.ZIndexUp(i); SetupLayer(); } else if (clickedButton == 1) // down { _currMap.ZIndexDown(i); SetupLayer(); } if (clickedButton == 2) // remove { if (_sortedLayer.Count > 1) { _sortedLayer.RemoveAt(i); Undo.DestroyObjectImmediate(layer.gameObject); } } } EditorGUILayout.EndHorizontal(); } if (!_layerAdding) { if (GUILayout.Button("Add Layer")) { _layerAdding = true; } } else { EditorGUILayout.BeginHorizontal(); { EditorGUILayout.LabelField("Name", GUILayout.Width(40)); _genLayerName = EditorGUILayout.TextField(_genLayerName); EditorGUILayout.LabelField("", GUILayout.Width(10)); // space //_genLayerTouchable = GUILayout.Toggle(_genLayerTouchable, "Touchable", GUILayout.Width(80)); if (GUILayout.Button("Add", GUILayout.Width(50))) { string layerName = _genLayerName; if (layerName.Length == 0) { layerName = "Layer"; } _currLayer = _currMap.CreateLayer(layerName, _genLayerTouchable); Undo.RegisterCreatedObjectUndo(_currLayer.gameObject, _currLayer.name); _layerAdding = false; _genLayerName = ""; } if (GUILayout.Button("Cancel", GUILayout.Width(50))) { _layerAdding = false; } } EditorGUILayout.EndHorizontal(); } } EditorGUILayout.EndVertical(); Texture2D prevTex = _tileset.texture; Rect boxRect = EditorGUILayout.BeginVertical("box"); { string tilesetName = (_tileset.texture == null ? "not selected" : _tileset.texture.name); _tileset.texture = (Texture2D)EditorGUILayout.ObjectField("Tileset: " + tilesetName, _tileset.texture, typeof(Texture2D), true, GUILayout.Height(40)); if (_tileset.texture == null && _currMap.lastTileset != null) { _tileset.texture = _currMap.lastTileset; } Sprite firstSprite = null; if (_tileset.texture != null) { string tilesetPath = AssetDatabase.GetAssetPath(_tileset.texture.GetInstanceID()); firstSprite = AssetDatabase.LoadAssetAtPath <Sprite>(tilesetPath); if (firstSprite != null) { _tileset.spriteWidth = firstSprite.rect.width; _tileset.spriteHeight = firstSprite.rect.height; EditorGUILayout.BeginHorizontal(); EditorGUILayout.HelpBox("Texture Size: " + _tileset.texture.width + " X " + _tileset.texture.height, MessageType.Info); EditorGUILayout.HelpBox("Sprite Size: " + _tileset.spriteWidth + " X " + _tileset.spriteHeight, MessageType.Info); EditorGUILayout.EndHorizontal(); _currMap.lastTileset = _tileset.texture; _tilesetBackColor = EditorGUILayout.ColorField("Background Color", _tilesetBackColor); } } } EditorGUILayout.EndVertical(); if (_tileset.texture == null) { return; } // draw background and tileset float sideMargin = 5; float rightMargin = 15; float tilesetOriginX = sideMargin; float tilesetOriginY = boxRect.y + boxRect.height + sideMargin; #if UNITY_EDITOR_OSX float scaledTilesetWidth = (Screen.width / 2) - (sideMargin + rightMargin); #else float scaledTilesetWidth = Screen.width - (sideMargin + rightMargin); #endif float tilesetScale = _tileset.texture.width / scaledTilesetWidth; float scaledTilesetHeight = _tileset.texture.height / tilesetScale; Rect tilesetRect = new Rect(tilesetOriginX, tilesetOriginY, scaledTilesetWidth, scaledTilesetHeight); EditorGUILayout.LabelField("", GUILayout.Height(scaledTilesetHeight), GUILayout.Width(scaledTilesetWidth - 5)); // tileset place holder Texture2D backTex = SrpgMtUtils.MakeAlphaTexture(1, 1, _tilesetBackColor); GUI.DrawTexture(tilesetRect, backTex, ScaleMode.StretchToFill); GUI.DrawTexture(tilesetRect, _tileset.texture); // draw lines int tilesetWidth = (int)(_tileset.texture.width / _tileset.spriteWidth); int tilesetHeight = (int)(_tileset.texture.height / _tileset.spriteHeight); float scaledSpriteWidth = _tileset.spriteWidth / tilesetScale; float scaledSpriteHeight = _tileset.spriteHeight / tilesetScale; //float scaledSpriteWidth = scaledTilesetWidth / tilesetWidth; //float scaledSpriteHeight = scaledTilesetHeight / tilesetHeight; Handles.BeginGUI(); { Handles.color = Color.white; for (int i = 1; i < tilesetWidth; i++) { float x = tilesetOriginX + scaledSpriteWidth * i; Handles.DrawLine(new Vector3(x, tilesetOriginY), new Vector3(x, tilesetOriginY + scaledTilesetHeight)); } for (int i = 1; i < tilesetHeight; i++) { float y = tilesetOriginY + scaledSpriteHeight * i; Handles.DrawLine(new Vector3(tilesetOriginX, y), new Vector3(tilesetOriginX + scaledTilesetWidth, y)); } } Handles.EndGUI(); // fill _sprites if (_tileset.texture != prevTex) { _sprites = new Sprite[tilesetWidth, tilesetHeight]; string tilesetPath = AssetDatabase.GetAssetPath(_tileset.texture.GetInstanceID()); Sprite[] rawSprites = AssetDatabase.LoadAllAssetsAtPath(tilesetPath).OfType <Sprite>().ToArray(); foreach (Sprite sprt in rawSprites) { float spriteCenterX = tilesetOriginX + sprt.rect.center.x / tilesetScale; float spriteCenterY = tilesetOriginY + (_tileset.texture.height - (sprt.rect.center.y)) / tilesetScale; int x = Mathf.FloorToInt((spriteCenterX - tilesetOriginX) / scaledSpriteWidth); int y = Mathf.FloorToInt((spriteCenterY - tilesetOriginY) / scaledSpriteHeight); _sprites[x, y] = sprt; } _spriteSelection.Init(); } // select sprites Event e = Event.current; if (e.button == 0) { if (e.type == EventType.MouseDown || e.type == EventType.MouseDrag) { Vector2 mousePos = e.mousePosition; foreach (Sprite sprt in _sprites) { if (sprt == null) { continue; } float spriteX = tilesetOriginX + sprt.rect.x / tilesetScale; float spriteY = tilesetOriginY + (_tileset.texture.height - (sprt.rect.y + sprt.rect.height)) / tilesetScale; if (mousePos.x > spriteX && mousePos.x < spriteX + scaledSpriteWidth && mousePos.y > spriteY && mousePos.y < spriteY + scaledSpriteHeight) { int selX = Mathf.FloorToInt((mousePos.x - tilesetOriginX) / scaledSpriteWidth); int selY = Mathf.FloorToInt((mousePos.y - tilesetOriginY) / scaledSpriteHeight); if (e.type == EventType.MouseDown) { _spriteSelection.dragSttX = _spriteSelection.dragEndX = selX; _spriteSelection.dragSttY = _spriteSelection.dragEndY = selY; _spriteSelection.changed = true; } else if (e.type == EventType.MouseDrag) { _spriteSelection.dragEndX = selX; _spriteSelection.dragEndY = selY; _spriteSelection.changed = true; } _spriteSelection.xMin = Mathf.Min(_spriteSelection.dragSttX, _spriteSelection.dragEndX); _spriteSelection.yMin = Mathf.Min(_spriteSelection.dragSttY, _spriteSelection.dragEndY); _spriteSelection.xMax = Mathf.Max(_spriteSelection.dragSttX, _spriteSelection.dragEndX); _spriteSelection.yMax = Mathf.Max(_spriteSelection.dragSttY, _spriteSelection.dragEndY); e.Use(); break; } } } else if (e.type == EventType.MouseUp) { if (_spriteSelection.changed) { _spriteSelection.changed = false; _brush.ResetSprites(_spriteSelection.xMin, _spriteSelection.yMin, _spriteSelection.xMax, _spriteSelection.yMax, _sprites); e.Use(); } } } // draw selection if (_spriteSelection.dragSttY >= 0 && _spriteSelection.dragSttX >= 0 && _spriteSelection.dragEndY >= 0 && _spriteSelection.dragEndX >= 0) { for (int y = _spriteSelection.yMin; y <= _spriteSelection.yMax; y++) { for (int x = _spriteSelection.xMin; x <= _spriteSelection.xMax; x++) { float scaledRectX = tilesetOriginX + scaledSpriteWidth * x; float scaledRectY = tilesetOriginY + scaledSpriteHeight * y; Rect selectionRect = new Rect(scaledRectX, scaledRectY, scaledSpriteWidth, scaledSpriteHeight); Texture2D selectionTex = SrpgMtUtils.MakeAlphaTexture(1, 1, new Color(0, 0.5f, 0.5f, 0.5f)); GUI.DrawTexture(selectionRect, selectionTex, ScaleMode.StretchToFill); } } } }
private void GUI_GenerateMode() { if (_currMap != null) { EditorGUILayout.BeginHorizontal("box"); { if (GUILayout.Button("Edit " + _currMap.gameObject.name)) { toolMode = ToolMode.Edit; editMenu = EditMenu.Brush; } } EditorGUILayout.EndVertical(); } GUI_Title("Generate map"); //EditorGUILayout.BeginVertical("box"); //{ // //EditorGUILayout.EnumPopup("View Type: ", _genViewType); // //EditorGUILayout.EnumPopup("Render Start", _genRenderStart); //} //EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical("box"); { EditorGUILayout.LabelField("Map Size"); _genMapWidth = EditorGUILayout.IntField("Width", _genMapWidth); if (_genMapWidth < 4) { _genMapWidth = 4; } _genMapHeight = EditorGUILayout.IntField("Height", _genMapHeight); if (_genMapHeight < 4) { _genMapHeight = 4; } _genMapAltitude = EditorGUILayout.IntField("Altitude", _genMapAltitude); if (_genMapAltitude < 0) { _genMapAltitude = 0; } } EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical("box"); { EditorGUILayout.LabelField("Tile Size"); _genTileWidth = EditorGUILayout.IntField("Width", _genTileWidth); if (_genTileWidth < 16) { _genTileWidth = 16; } else if (_genTileWidth > 256) { _genTileWidth = 256; } _genTileHeight = EditorGUILayout.IntField("Height", _genTileHeight); if (_genTileHeight < 16) { _genTileHeight = 16; } else if (_genTileHeight > 256) { _genTileHeight = 256; } } EditorGUILayout.EndVertical(); EditorGUILayout.BeginVertical("box"); { _genMapName = EditorGUILayout.TextField("Name", _genMapName); } EditorGUILayout.EndVertical(); EditorGUILayout.Space(); if (GUILayout.Button("Generate")) { string mapName = _genMapName; if (mapName.Length == 0) { mapName = "SrpgMap_" + UnityEngine.Random.Range(0, 1000); } GameObject mapObj = new GameObject(mapName); mapObj.transform.position = Vector3.zero; //mapObj.layer = LayerMask.NameToLayer("SrpgMap"); SetCurrentMap(mapObj.AddComponent <SrpgMap>()); //_currMap.viewType = _genViewType; _currMap.mapWidth = _genMapWidth; _currMap.mapHeight = _genMapHeight; //_currMap.altitude = _genMapAltitude; _currMap.tileWidth = _genTileWidth; _currMap.tileHeight = _genTileHeight; toolMode = ToolMode.Edit; editMenu = EditMenu.Brush; _layerAdding = true; _genLayerName = "Ground"; } }
//Removes context menu when called from outside explicitly public override void RemoveMenu() { EditMenu.removeMenu(); }
public EditService() { _model = new EditMenu(); }
private void CloseSubMenus() { EditMenuScript = (EditMenu)gameObject.GetComponent(typeof(EditMenu)); EditMenuScript.CloseMenu(); }
/// <summary> /// Constructor /// </summary> public AlignmentViewModel() { Options = new RuntimeOptionsViewModel(); _isScreenSplit = false; _rightPaneSize = Double.PositiveInfinity; SplitScreenCommand = new DelegatingCommand(() => IsScreenSplit = !IsScreenSplit); ShowOptionsCommand = new DelegatingCommand(OnShowOptions); ShowBirdsEyeView = new DelegatingCommand(OnShowBev); MakeReferenceSequence = new DelegatingCommand <AlignmentEntityViewModel>(OnMakeReferenceSequence); FlipGrouping = new DelegatingCommand(() => IsGrouped = !IsGrouped, () => SupportsGrouping); GotoColumn = new DelegatingCommand(OnGotoColumn); GotoRow = new DelegatingCommand(OnGotoRow); GotoRefColumn = new DelegatingCommand(OnGotoRefColumn, () => HasReferenceSequence); FindByName = new DelegatingCommand(OnFindByName); JumpNextNucleotide = new DelegatingCommand(OnGotoNextNucleotide, () => FocusedRow != null && FocusedColumnIndex < TotalColumns - 1); JumpPreviousNucleotide = new DelegatingCommand(OnGotoPreviousNucleotide, () => FocusedRow != null && FocusedColumnIndex > 0); JumpNextRefNucleotide = new DelegatingCommand(OnGotoNextRefNucleotide, () => FocusedRow != null && FocusedColumnIndex < TotalColumns - 1 && HasReferenceSequence); JumpPreviousRefNucleotide = new DelegatingCommand(OnGotoPreviousRefNucleotide, () => FocusedRow != null && FocusedColumnIndex > 0 && HasReferenceSequence); ShiftFocusLeft = new DelegatingCommand(OnShiftFocusLeft, () => FocusedRow != null); ShiftFocusRight = new DelegatingCommand(OnShiftFocusRight, () => FocusedRow != null); FindByTaxonomy = new DelegatingCommand(OnFindByTaxonomy, () => IsGrouped); OptionsMenu.Add(new MenuItem("Change _View Options") { Command = ShowOptionsCommand, GestureText = "Ctrl+O" }); _groupByMenuItem = new MenuItem("Group By Taxonomy") { Command = FlipGrouping, IsChecked = IsGrouped, GestureText = "Ctrl+G" }; OptionsMenu.Add(_groupByMenuItem); _splitScreenMenuItem = new MenuItem("Split Screen View") { Command = SplitScreenCommand, IsChecked = IsScreenSplit, GestureText = "Ctrl+S" }; ViewMenu.Add(_splitScreenMenuItem); ViewMenu.Add(new MenuItem("_Taxonomy Browser") { Command = FindByTaxonomy, GestureText = "Ctrl+T" }); ViewMenu.Add(new MenuItem("Birds-Eye Viewer") { Command = ShowBirdsEyeView, GestureText = "Ctrl+B" }); EditMenu.Add(new MenuItem("Jump To _Column") { Command = GotoColumn, GestureText = "Ctrl+C" }); EditMenu.Add(new MenuItem("Jump To _Row") { Command = GotoRow, GestureText = "Ctrl+R" }); EditMenu.Add(new MenuItem()); EditMenu.Add(new MenuItem("Jump To Previous Nucelotide") { Command = JumpPreviousNucleotide, GestureText = "F2" }); EditMenu.Add(new MenuItem("Jump To Next Nucelotide") { Command = JumpNextNucleotide, GestureText = "F3" }); EditMenu.Add(new MenuItem()); EditMenu.Add(new MenuItem("Jump To Reference Nucelotide") { Command = GotoRefColumn, GestureText = "Ctrl+N" }); EditMenu.Add(new MenuItem("Jump To Previous Reference Nucelotide") { Command = JumpPreviousRefNucleotide, GestureText = "Ctrl+F2" }); EditMenu.Add(new MenuItem("Jump To Next Reference Nucelotide") { Command = JumpNextRefNucleotide, GestureText = "Ctrl+F3" }); EditMenu.Add(new MenuItem()); EditMenu.Add(new MenuItem("Find By _Name") { Command = FindByName, GestureText = "Ctrl+F" }); NucleotideColorSelector = new NucleotideColorSelector(this, Options); _leftView = new SplitPaneViewModel(this); _rightView = new SplitPaneViewModel(this); // Set the intial view SetActiveView(_leftView); }