private void EditDeckFinished(EditDeck obj) { this.DeckEditVisible = false; this.DeckPreviewVisible = true; this.DeckListVisible = true; this.AllowCommands = true; }
private void CommandUnHideDeckExecute(EditDeck editDeck) { if (editDeck.Deck != null) { editDeck.Deck.IsHidden = false; ApplyFilter(); } }
private void CommandDeleteDeckExecute(EditDeck editDeck) { if (deckService.CanDelete(editDeck.Deck)) { deckService.DeleteDeck(editDeck.Deck); } trackerFactory.GetFileManager().SaveDatabase(); ApplyFilter(); }
internal void EditDeckStart(EditDeck obj) { this.Deck = obj.Deck; this.BeginEdit(); }
private void EditDeckFinished(EditDeck obj) { ApplyFilter(); }
private void GameAdded(EditDeck obj) { RefreshData(); }