Ejemplo n.º 1
0
        public ICollection <TEdge> Path(TEdge startingEdge)
        {
            var path = new List <TEdge>();

            TEdge currentEdge = startingEdge;

            path.Insert(0, currentEdge);
            while (EdgesPredecessors.TryGetValue(currentEdge, out TEdge edge))
            {
                path.Insert(0, edge);
                currentEdge = edge;
            }

            return(path);
        }
        public ICollection <TEdge> MergedPath(
            [NotNull] TEdge startingEdge,
            [NotNull] IDictionary <TEdge, GraphColor> colors)
        {
            if (startingEdge == null)
            {
                throw new ArgumentNullException(nameof(startingEdge));
            }
            if (colors is null)
            {
                throw new ArgumentNullException(nameof(colors));
            }

            var path = new List <TEdge>();

            TEdge      currentEdge = startingEdge;
            GraphColor color       = colors[currentEdge];

            if (color != GraphColor.White)
            {
                return(path);
            }
            colors[currentEdge] = GraphColor.Black;

            path.Add(currentEdge);
            while (EdgesPredecessors.TryGetValue(currentEdge, out TEdge edge))
            {
                color = colors[edge];
                if (color != GraphColor.White)
                {
                    path.Reverse();
                    return(path);
                }

                colors[edge] = GraphColor.Black;

                path.Add(edge);
                currentEdge = edge;
            }

            path.Reverse();
            return(path);
        }
        public ICollection <TEdge> Path([NotNull] TEdge startingEdge)
        {
            if (startingEdge == null)
            {
                throw new ArgumentNullException(nameof(startingEdge));
            }

            var path = new List <TEdge> {
                startingEdge
            };

            TEdge currentEdge = startingEdge;

            while (EdgesPredecessors.TryGetValue(currentEdge, out TEdge edge))
            {
                path.Add(edge);
                currentEdge = edge;
            }

            path.Reverse();
            return(path);
        }