Ejemplo n.º 1
0
 private void PushGestureRecognised(EasyLeapGestureState state)
 {
     if (state == EasyLeapGestureState.STATEINVALID || Time.time < pushRestTime + EasyLeapGesture.PushRecoveryTime)
     {
         gestureList.Remove(-(int)EasyLeapGestureType.PUSH);
         return;
     }
     pushRestTime = Time.time;
     RecordNewGesture(-(int)EasyLeapGestureType.PUSH, EasyLeapGestureState.STATESTART, EasyLeapGestureState.STATEUPDATE, EasyLeapGestureType.PUSH, -1, mFrame.Hands[0].StabilizedPalmPosition);
 }
Ejemplo n.º 2
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 private void DoubleOutwardsSwipeRecognised(EasyLeapGestureState state)
 {
     if (state == EasyLeapGestureState.STATEINVALID || Time.time < doubleOutSwipeRestTime + EasyLeapGesture.DoubleOutwardsRecoveryTime)
     {
         gestureList.Remove(-(int)EasyLeapGestureType.DOUBLE_SWIPE_OUT);
         return;
     }
     doubleOutSwipeRestTime = Time.time;
     RecordNewGesture(-(int)EasyLeapGestureType.DOUBLE_SWIPE_OUT, EasyLeapGestureState.STATESTART, EasyLeapGestureState.STATEUPDATE, EasyLeapGestureType.DOUBLE_SWIPE_OUT, -1, new Leap.Vector(mFrame.Hands[0].StabilizedPalmPosition.x + mFrame.Hands[1].StabilizedPalmPosition.x, mFrame.Hands[0].StabilizedPalmPosition.y, mFrame.Hands[0].StabilizedPalmPosition.z));
 }
Ejemplo n.º 3
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 private void ClapRecognised(EasyLeapGestureState state)
 {
     if (state == EasyLeapGestureState.STATEINVALID || Time.time < clapRestTime + EasyLeapGesture.ClapRecoveryTime)
     {
         gestureList.Remove(-(int)EasyLeapGestureType.CLAP);
         return;
     }
     clapRestTime = Time.time;
     RecordNewGesture(-(int)EasyLeapGestureType.CLAP, EasyLeapGestureState.STATESTART, EasyLeapGestureState.STATEUPDATE, EasyLeapGestureType.CLAP, -1, new Leap.Vector(mFrame.Hands[0].StabilizedPalmPosition.x + mFrame.Hands[1].StabilizedPalmPosition.x, mFrame.Hands[0].StabilizedPalmPosition.y, mFrame.Hands[0].StabilizedPalmPosition.z));
 }
Ejemplo n.º 4
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 private void OpenFistGestureRecognised(EasyLeapGestureState state)
 {
     if (EasyLeapGestureState.STATEINVALID == state)
     {
         gestureList.Remove(-(int)EasyLeapGestureType.OPEN_FIST);
         return;
     }
     if (state == EasyLeapGestureState.STATESTOP && !gestureList.ContainsKey(-(int)EasyLeapGestureType.OPEN_FIST))
     {
         return;
     }
     RecordNewGesture(-(int)EasyLeapGestureType.OPEN_FIST,
                      EasyLeapGestureState.STATESTART,
                      state == EasyLeapGestureState.STATESTART ? EasyLeapGestureState.STATEUPDATE : EasyLeapGestureState.STATESTOP,
                      EasyLeapGestureType.OPEN_FIST,
                      -1,
                      mFrame.Hands[0].StabilizedPalmPosition);
 }
Ejemplo n.º 5
0
 // Store the recognised gesture on the gesture List
 private void RecordNewGesture(int id, EasyLeapGestureState startState, EasyLeapGestureState updateState, EasyLeapGestureType type, long duration, Leap.Vector position)
 {
     if (gestureList.ContainsKey(id))
     {
         EasyLeapGesture g = gestureList[id];
         g.State         = updateState;
         g.Duration      = duration < 0 ? (long)(1000000 * Time.deltaTime) + g.Duration : duration;
         gestureList[id] = g;
     }
     else
     {
         EasyLeapGesture gest = new EasyLeapGesture();
         gest.Duration = 0;
         gest.Id       = id;
         gest.State    = startState;
         gest.Type     = type;
         gest.Frame    = mFrame;
         gest.Position = position;
         gestureList.Add(id, gest);
     }
 }
Ejemplo n.º 6
0
 // Store the recognised gesture on the gesture List
 private void RecordNewGesture(int id, EasyLeapGestureState startState, EasyLeapGestureState updateState, EasyLeapGestureType type, long duration, Leap.Vector position)
 {
     if(gestureList.ContainsKey(id)) {
         EasyLeapGesture g = gestureList[id];
         g.State = updateState;
         g.Duration = duration < 0 ? (long)(1000000*Time.deltaTime)+g.Duration : duration;
         gestureList[id] = g;
     } else {
         EasyLeapGesture gest = new EasyLeapGesture();
         gest.Duration = 0;
         gest.Id = id;
         gest.State = startState;
         gest.Type = type;
         gest.Frame = mFrame;
         gest.Position = position;
         gestureList.Add(id,gest);
     }
 }
Ejemplo n.º 7
0
 private void PushGestureRecognised(EasyLeapGestureState state)
 {
     if(state == EasyLeapGestureState.STATEINVALID || Time.time < pushRestTime + EasyLeapGesture.PushRecoveryTime) {
         gestureList.Remove(-(int)EasyLeapGestureType.PUSH);
         return;
     }
     pushRestTime = Time.time;
     RecordNewGesture(-(int)EasyLeapGestureType.PUSH,EasyLeapGestureState.STATESTART,EasyLeapGestureState.STATEUPDATE,EasyLeapGestureType.PUSH,-1,mFrame.Hands[0].StabilizedPalmPosition);
 }
Ejemplo n.º 8
0
 private void OpenFistGestureRecognised(EasyLeapGestureState state)
 {
     if(EasyLeapGestureState.STATEINVALID == state) {
         gestureList.Remove (-(int)EasyLeapGestureType.OPEN_FIST);
         return;
     }
     if(state == EasyLeapGestureState.STATESTOP && !gestureList.ContainsKey(-(int)EasyLeapGestureType.OPEN_FIST)) return;
     RecordNewGesture(-(int)EasyLeapGestureType.OPEN_FIST,
         EasyLeapGestureState.STATESTART,
         state == EasyLeapGestureState.STATESTART ? EasyLeapGestureState.STATEUPDATE : EasyLeapGestureState.STATESTOP,
         EasyLeapGestureType.OPEN_FIST,
         -1,
         mFrame.Hands[0].StabilizedPalmPosition);
 }
Ejemplo n.º 9
0
 private void DoubleOutwardsSwipeRecognised(EasyLeapGestureState state)
 {
     if(state == EasyLeapGestureState.STATEINVALID || Time.time < doubleOutSwipeRestTime + EasyLeapGesture.DoubleOutwardsRecoveryTime) {
         gestureList.Remove(-(int)EasyLeapGestureType.DOUBLE_SWIPE_OUT);
         return;
     }
     doubleOutSwipeRestTime = Time.time;
     RecordNewGesture(-(int)EasyLeapGestureType.DOUBLE_SWIPE_OUT,EasyLeapGestureState.STATESTART,EasyLeapGestureState.STATEUPDATE,EasyLeapGestureType.DOUBLE_SWIPE_OUT,-1,new Leap.Vector(mFrame.Hands[0].StabilizedPalmPosition.x + mFrame.Hands[1].StabilizedPalmPosition.x,mFrame.Hands[0].StabilizedPalmPosition.y,mFrame.Hands[0].StabilizedPalmPosition.z));
 }
Ejemplo n.º 10
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 private void ClapRecognised(EasyLeapGestureState state)
 {
     if(state == EasyLeapGestureState.STATEINVALID || Time.time < clapRestTime + EasyLeapGesture.ClapRecoveryTime) {
         gestureList.Remove(-(int)EasyLeapGestureType.CLAP);
         return;
     }
     clapRestTime = Time.time;
     RecordNewGesture(-(int)EasyLeapGestureType.CLAP,EasyLeapGestureState.STATESTART,EasyLeapGestureState.STATEUPDATE,EasyLeapGestureType.CLAP,-1,new Leap.Vector(mFrame.Hands[0].StabilizedPalmPosition.x + mFrame.Hands[1].StabilizedPalmPosition.x,mFrame.Hands[0].StabilizedPalmPosition.y,mFrame.Hands[0].StabilizedPalmPosition.z));
 }