public void WriteSaveData(ESaveType type) { if (FriendFarmManager.Instance != null) { return; } switch (type) { case ESaveType.Land: var landDataArr = LandTileManager.Instance.GetLandSaveDatas(); WriteTileSave(landDataArr, PrefsKey.LandSaveDataKey, type); break; case ESaveType.Road: var roadDataArr = ObjectTileManager.Instance.GetRoadSaveDatas(); WriteTileSave(roadDataArr, PrefsKey.RoadSaveDataKey, type); break; case ESaveType.Product: var productDataArr = ObjectTileManager.Instance.GetProductSaveDatas(); WriteTileSave(productDataArr, PrefsKey.ProductSaveDataKey, type); break; case ESaveType.Decoration: var decorationDataArr = ObjectTileManager.Instance.GetDecorationSaveDatas(); WriteTileSave(decorationDataArr, PrefsKey.DecorationSaveDataKey, type); break; case ESaveType.Garbage: var garbageDataArr = ObjectTileManager.Instance.GetGarbageSaveDatas(); WriteTileSave(garbageDataArr, PrefsKey.GarbageSaveDataKey, type); break; } }
void WriteTileSave(object data, string key, ESaveType index) { string dataStr = JsonConvert.SerializeObject(data); PlayerPrefs.SetString(key, dataStr); string compressStr = StringCompressionHelper.Compress(dataStr); if (NetworkManager.Instance != null) { NetworkManager.Instance.SendFarmSaveData(index, compressStr); } }