public static void SetBFX_EQ(int channel) { //if the EQ is already made then exit if (MadeEq) { if (eql != null) { eql.SetBypass(!Settings.Default.afx | !Settings.Default.Equalizer); for (int i = 0; i < FxHolder.EqValues.Count; i++) { UpdateFX(i, FxHolder.EqValues[i]); } } return; } if (Player.Instance.Wave != null) { eql = new EQ(Player.Instance.Wave.Handle, -1, OctavesSpacing); eql.SetBypass(!Settings.Default.afx | !Settings.Default.Equalizer); for (int i = 0; i < FxHolder.EqValues.Count; i++) { UpdateFX(i, FxHolder.EqValues[i]); } } //Now that the EQ is made MadeEq = true; }
private static void HarassLogic() { var targetQ = Q.GetTarget(); var targetE = E.GetTarget(); var inputQ = Q.GetPrediction(targetQ); var targetEQ = EQ.GetTarget(); var inputEQ = EQ.GetPrediction(targetEQ); var targerR = R.GetTarget(); var predR = R.GetPrediction(targerR); bool fullstackQ = GameObjects.Player.GetBuffCount("GwenQ") == 4; if (mainMenu["Harass"].GetValue <MenuSlider>("mana%").Value <= GameObjects.Player.ManaPercent) { if (mainMenu["Harass"].GetValue <MenuBool>("EQuse").Enabled&& targetEQ.IsValidTarget() && inputEQ.Hitchance >= HitChance.High && E.IsReady() && Q.IsReady() && !Q.IsInRange(targetEQ)) { if ((mainMenu["Harass"].GetValue <MenuBool>("EQfull").Enabled&& fullstackQ) || !mainMenu["Combo"].GetValue <MenuBool>("EQfull").Enabled) { E.Cast(inputEQ.CastPosition); EQ.Cast(inputEQ.CastPosition); } } if (mainMenu["Harass"].GetValue <MenuBool>("Quse").Enabled&& targetQ.IsValidTarget() && inputQ.Hitchance >= HitChance.High) { if ((mainMenu["Harass"].GetValue <MenuBool>("Qfull").Enabled&& fullstackQ) || !mainMenu["Combo"].GetValue <MenuBool>("Qfull").Enabled) { Q.Cast(inputQ.CastPosition); } } } }
public static void Execute() { var Champ = EntityManager.Heroes.Enemies.Where(x => x.Health < HandleDamageIndicator(x)); if (MenuValue.Harass.UseQ && Q.IsReady()) { var Target = Q.GetTarget(Champ, TargetSeclect.SpellTarget); if (Target != null) { var pred = Q.GetPrediction(Target); if (pred.CanNext(Q, MenuValue.General.QHitChance, true)) { Q.Cast(pred.CastPosition); } } } if (MenuValue.Harass.UseW && W.IsReady()) { var Target = W.GetTarget(Champ, TargetSeclect.SpellTarget); if (Target != null) { TakeShit_and_Cast(Target); } } if (MenuValue.Harass.UseE && E.IsReady()) { var Target = EQ.GetTarget(Champ, TargetSeclect.SpellTarget); if (Target != null) { CastE(Target, false, false); } } }
// Update is called once per frame public void setLine(int i) { switch (i) { case 0: { readyAni.SetTrigger("on"); Qs.SetActive(true); Enter.SetActive(true); EQ.SetActive(true); on[8] = false; } break; case 1: { readyAni.SetTrigger("on"); As.SetActive(true); Enter.SetActive(true); EA.SetActive(true); on[8] = false; } break; case 2: { readyAni.SetTrigger("on"); Zs.SetActive(true); Enter.SetActive(true); EZ.SetActive(true); on[8] = false; } break; } }
public List <EQ> getguicheng() { List <EQ> c = new List <EQ>(); try { using (var db = base.NewDB()) { List <File_Info> p = db.Files.Where(a => a.Self_Catalog.Catalog_Id == 28).ToList();//跨表查询Self_Catalog.Catalog_Id for (int i = 0; i < p.Count; i++) { for (int k = 0; k < p[i].File_Equips.Count; k++)//存在文件对应的设备才进入,File_Equips.Count只可能等于一 { Equip_Info[] zz = new Equip_Info[1]; p[i].File_Equips.CopyTo(zz, 0); EQ temp = new EQ(); temp.sbGyCode = zz[0].Equip_GyCode; temp.sbCode = zz[0].Equip_Code; temp.sbType = zz[0].Equip_Type; temp.GCnewname = p[i].File_NewName; temp.GColdname = p[i].File_OldName; c.Add(temp); } } return(c); } } catch { return(c); } }
static void Obj_AI_Hero_OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (Player.IsDead) // 바람장막 { return; } if (!sender.IsMe) { SharpDX.Vector2 castVec = Player.ServerPosition.To2D() + SharpDX.Vector2.Normalize(args.Start.To2D() - Player.Position.To2D()) * (100f); if (IsSkill(args.SData.Name) && (args.Target.IsMe || !sender.IsAlly) && W.IsReady() && Player.Distance(args.End) < 250 && AIO_Menu.Champion.Misc.getBoolValue("AutoW")) { W.Cast(castVec); } } else { if ((Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Combo && AIO_Menu.Champion.Combo.UseQ || Orbwalker.ActiveMode == Orbwalking.OrbwalkingMode.Mixed && AIO_Menu.Champion.Harass.UseQ)) { if (args.SData.Name == Player.Spellbook.GetSpell(SpellSlot.E).Name&& HeroManager.Enemies.Any(x => x.IsValidTarget(EQ.Range))) { EQ.Cast(); } } } }
/// <summary> /// E技能鑄造 /// </summary> /// <param name="useE"></param> private static void ECast(bool useE) { var Wtarget = TargetSelector.GetSelectedTarget() ?? TargetSelector.GetTarget(W.Range + W.Width, TargetSelector.DamageType.Magical); var QEtarget = TargetSelector.GetSelectedTarget() ?? TargetSelector.GetTarget(EQ.Range, TargetSelector.DamageType.Magical); if (Utils.TickCount - W.LastCastAttemptT > Game.Ping + 150 && useE) { foreach (var enemy in HeroManager.Enemies) { if (enemy.IsValidTarget(EQ.Range)) { UseE(enemy); } } } if (Wtarget == null && QEtarget != null && useE && Lib.Core.OrbManager.WObject(true) != null) { EQ.Delay = E.Delay + Q.Range / W.Speed; EQ.From = player.ServerPosition.To2D().Extend(QEtarget.ServerPosition.To2D(), Q.Range).To3D(); var prediction = EQ.GetPrediction(QEtarget); if (prediction.Hitchance >= HitChance.VeryHigh) { W.Cast(player.ServerPosition.To2D().Extend(prediction.CastPosition.To2D(), Q.Range - 100)); weComboT = Utils.TickCount; } } }
public FxP() { InitializeComponent(); EQ.GlobalUiEq = true; EQ.Init("Eq"); EQ.BoostFactor = 1; }
public static void DoInterrupt(AIHeroClient Source, Interrupter.InterruptableTargetEventArgs args) { if (Source.IsMe || Source.IsAlly || args.DangerLevel < Interrupter.DangerLevel.Medium) { return; } var e = MiscMenu.GetCheckbox("inE") && E.IsReady() && Source.IsValidTarget(E.Range); var eq = MiscMenu.GetCheckbox("inEQ") && Q.IsReady() && E.IsReady() && Source.IsValidTarget(EQ.Range); if (eq) { var pred = EQ.GetPrediction(Source); Vector3 Qpos = pred.CastPosition; if (ObjectManager.Player.Distance(Qpos) <= Q.Range) { Q.Cast(Qpos); Main.DoEQ = true; } else { Qpos = ObjectManager.Player.Position.Extend(Qpos, Q.Range); Q.Cast(Qpos); Main.DoEQ = true; } } if (e) { E.Cast(Source); } }
public static void Execute() { if (R.Level == 3 && R.Range < 750) { R.Range = 750; } if (Balls.Any()) { foreach (var ball in Balls.Where(x => E.IsInRange(x))) { var Vector = player.Position.Extend(ball, EQ.Range); var Rectangle = new Geometry.Polygon.Rectangle(Player.Instance.Position.To2D(), Vector, EQ.Width); var Count = EntityManager.Heroes.Enemies.Count(x => x.IsValid() && !x.IsDead && Rectangle.IsInside(Prediction.Position.PredictUnitPosition(x, 300))); if (Count >= MenuValue.General.EQHit) { E.Cast(ball); } } } if (MenuValue.Misc.QKS && Q.IsReady()) { var Target = Q.GetKillableTarget(); if (Target != null) { var pred = Q.GetPrediction(Target); if (pred.CanNext(Q, MenuValue.General.QHitChance, true)) { Q.Cast(pred.CastPosition); } } } if (MenuValue.Misc.WKS && W.IsReady()) { var Target = W.GetKillableTarget(); if (Target != null) { TakeShit_and_Cast(Target); } } if (MenuValue.Misc.EKS && E.IsReady()) { var Target = EQ.GetKillableTarget(); if (Target != null) { CastE(Target, MenuValue.Misc.QKS, MenuValue.Misc.WKS); } } if (MenuValue.Misc.RKS && R.IsReady()) { var Target = R.GetKillableTarget(); if (Target != null) { R.Cast(Target); } } }
private EQ GetEQ(string EQ01, string EQ02, string EQ03, string EQ04) { EQ obj = new EQ(); obj.EQ01 = EQ01; obj.EQ02 = EQ02; //obj.EQ03 = EQ03; //obj.EQ04 = EQ04; return(obj); }
/// <summary> /// 値の設定。更新が行われればtrue。setterで利用してください。 /// </summary> /// <typeparam name="TO"></typeparam> /// <param name="value"></param> /// <param name="THIS"></param> /// <param name="propertyName"></param> /// <returns></returns> public bool Set <TO>(T value, TO THIS, [CallerMemberName] string propertyName = null) where TO : NotificationObject { if (EQ.Equals(store, value)) { return(false); } store = value; THIS.OnPropertyChangedImpl(propertyName); return(true); }
private bool checkSeen(HashSet <LR0Item> hash, Dictionary <HashSet <LR0Item>, State> seenMap) { EQ checker = new EQ(); foreach (KeyValuePair <HashSet <LR0Item>, State> pair in seenMap) { if (checker.Equals(hash, pair.Key)) { return(true); } } return(false); }
private static void UseQe(Obj_AI_Base enemy) { EQ.Delay = E.Delay + Q.Range / E.Speed; EQ.From = player.ServerPosition.To2D().Extend(enemy.ServerPosition.To2D(), Q.Range).To3D(); var prediction = EQ.GetPrediction(enemy); if (prediction.Hitchance >= HitChance.High) { Q.Cast(player.ServerPosition.To2D().Extend(prediction.CastPosition.To2D(), Q.Range - 100), true); qeComboT = Utils.TickCount; W.LastCastAttemptT = Utils.TickCount; } }
protected static bool CastE(Obj_AI_Base target, bool useQE, bool useWE) { if (target != null && E.IsReady()) { switch (E.IsInRange(target)) { case true: { var pred = E.GetPrediction(target); if (pred.CanNext(E, MenuValue.General.EHitChance, true)) { return(E.Cast(pred.CastPosition)); } return(false); } case false: { if (Q.IsReady() && useQE) { var pred = EQ.GetPrediction(target); if (pred.CanNext(EQ, MenuValue.General.EQHitChance, false)) { IsCombo = true; return(Q.Cast(player.Position.Extend(pred.CastPosition, E.Range - 20).To3DWorld())); } } else if (W.IsReady() && W.ToggleState == 2 && useWE && IsWHolding) { var pred = EQ.GetPrediction(target); if (pred.CanNext(EQ, MenuValue.General.EQHitChance, false)) { IsCombo = true; if (W.Cast(player.Position.Extend(pred.CastPosition, E.Range - 20).To3DWorld())) { LastWCast = Core.GameTickCount; return(true); } } return(false); } return(false); } } } return(false); }
static void Drawing_OnDraw(EventArgs args) { if (Player.IsDead) { return; } var drawQ = AIO_Menu.Champion.Drawings.Qrange; var drawW = AIO_Menu.Champion.Drawings.Wrange; var drawE = AIO_Menu.Champion.Drawings.Erange; var drawR = AIO_Menu.Champion.Drawings.Rrange; var drawQQr = AIO_Menu.Champion.Drawings.getCircleValue("QQ Safe Range"); var drawEQ = AIO_Menu.Champion.Drawings.getCircleValue("EQ Range"); var QQTarget = TargetSelector.GetTarget(QQ.Range + Player.MoveSpeed * QQ.Delay, TargetSelector.DamageType.Magical); if (Q.IsReady() && drawQ.Active) { Render.Circle.DrawCircle(Player.Position, Q.Range, drawQ.Color); } if (EQ.IsReady() && drawEQ.Active) { Render.Circle.DrawCircle(Player.Position, EQ.Range, drawEQ.Color); } if (W.IsReady() && drawW.Active) { Render.Circle.DrawCircle(Player.Position, W.Range, drawW.Color); } if (E.IsReady() && drawE.Active) { Render.Circle.DrawCircle(Player.Position, E.Range, drawE.Color); } if (R.IsReady() && drawR.Active) { Render.Circle.DrawCircle(Player.Position, R.Range, drawR.Color); } if (QQ.IsReady() && drawQQr.Active && Player.HasBuff2("yasuoq3w") && QQTarget != null) { Render.Circle.DrawCircle(Player.Position, QQ.Range - QQTarget.MoveSpeed * QQ.Delay, drawQQr.Color); } }
private static void UseE(Obj_AI_Base enemy) { foreach (var orb in Lib.Core.OrbManager.GetOrbs(true)) { if (player.Distance(orb) < E.Range + 100) { var startPoint = orb.To2D().Extend(player.ServerPosition.To2D(), 100); var endPoint = player.ServerPosition.To2D() .Extend(orb.To2D(), player.Distance(orb) > 200 ? 1300 : 1000); EQ.Delay = E.Delay + player.Distance(orb) / E.Speed; EQ.From = orb; var enemyPred = EQ.GetPrediction(enemy); if (enemyPred.Hitchance >= HitChance.High && enemyPred.UnitPosition.To2D().Distance(startPoint, endPoint, false) < EQ.Width + enemy.BoundingRadius) { E.Cast(orb, true); W.LastCastAttemptT = Utils.TickCount; return; } } } }
public static List <Shop> DoFilter(List <Shop> results, int filterby, int fiterByEQ, string number, string query, Coordinate coordinate) { eq = (EQ)fiterByEQ; if (fiterByEQ != 0) { switch (filterby) { case 1: results = ShopFilter.FilterShops(results, number, query, ShopFilter.PriceSort); break; case 2: if (coordinate == null) { break; } userCoordinate = coordinate; results = ShopFilter.FilterShops(results, number, query, ShopFilter.DistanceSort); break; } } return(results); }
public void ExecuteIn(Vm vm) { var lhs = lhExpr.EvalInt(vm); RelOp relOp; if (relop.s == ">") { relOp = new GT(); } else if (relop.s == ">=") { relOp = new GTE(); } else if (relop.s == "<") { relOp = new LT(); } else if (relop.s == "<=") { relOp = new LTE(); } else if (relop.s == "<>") { relOp = new NEQ(); } else { relOp = new EQ(); } var rhs = rhExpr.EvalInt(vm); var pass = relOp.Execute(lhs, rhs); if (pass) { statement.Command.ExecuteIn(vm); } }
void Update() { if (Input.GetKeyDown(KeyCode.Return)) { if (QS.activeSelf) { AS.SetActive(true); QS.SetActive(false); ZS.SetActive(false); EA.SetActive(true); EQ.SetActive(false); EZ.SetActive(false); } else if (AS.activeSelf) { ZS.SetActive(true); QS.SetActive(false); AS.SetActive(false); EZ.SetActive(true); EQ.SetActive(false); EA.SetActive(false); } else if (ZS.activeSelf) { QS.SetActive(true); AS.SetActive(false); ZS.SetActive(false); EQ.SetActive(true); EA.SetActive(false); EZ.SetActive(false); } } }
// Module defining this command // Optional custom code for this activity /// <summary> /// Returns a configured instance of System.Management.Automation.PowerShell, pre-populated with the command to run. /// </summary> /// <param name="context">The NativeActivityContext for the currently running activity.</param> /// <returns>A populated instance of Sytem.Management.Automation.PowerShell</returns> /// <remarks>The infrastructure takes responsibility for closing and disposing the PowerShell instance returned.</remarks> protected override ActivityImplementationContext GetPowerShell(NativeActivityContext context) { System.Management.Automation.PowerShell invoker = global::System.Management.Automation.PowerShell.Create(); System.Management.Automation.PowerShell targetCommand = invoker.AddCommand(PSCommandName); // Initialize the arguments if (InputObject.Expression != null) { targetCommand.AddParameter("InputObject", InputObject.Get(context)); } if (FilterScript.Expression != null) { targetCommand.AddParameter("FilterScript", FilterScript.Get(context)); } if (Property.Expression != null) { targetCommand.AddParameter("Property", Property.Get(context)); } if (Value.Expression != null) { targetCommand.AddParameter("Value", Value.Get(context)); } if (EQ.Expression != null) { targetCommand.AddParameter("EQ", EQ.Get(context)); } if (CEQ.Expression != null) { targetCommand.AddParameter("CEQ", CEQ.Get(context)); } if (NE.Expression != null) { targetCommand.AddParameter("NE", NE.Get(context)); } if (CNE.Expression != null) { targetCommand.AddParameter("CNE", CNE.Get(context)); } if (GT.Expression != null) { targetCommand.AddParameter("GT", GT.Get(context)); } if (CGT.Expression != null) { targetCommand.AddParameter("CGT", CGT.Get(context)); } if (LT.Expression != null) { targetCommand.AddParameter("LT", LT.Get(context)); } if (CLT.Expression != null) { targetCommand.AddParameter("CLT", CLT.Get(context)); } if (GE.Expression != null) { targetCommand.AddParameter("GE", GE.Get(context)); } if (CGE.Expression != null) { targetCommand.AddParameter("CGE", CGE.Get(context)); } if (LE.Expression != null) { targetCommand.AddParameter("LE", LE.Get(context)); } if (CLE.Expression != null) { targetCommand.AddParameter("CLE", CLE.Get(context)); } if (Like.Expression != null) { targetCommand.AddParameter("Like", Like.Get(context)); } if (CLike.Expression != null) { targetCommand.AddParameter("CLike", CLike.Get(context)); } if (NotLike.Expression != null) { targetCommand.AddParameter("NotLike", NotLike.Get(context)); } if (CNotLike.Expression != null) { targetCommand.AddParameter("CNotLike", CNotLike.Get(context)); } if (Match.Expression != null) { targetCommand.AddParameter("Match", Match.Get(context)); } if (CMatch.Expression != null) { targetCommand.AddParameter("CMatch", CMatch.Get(context)); } if (NotMatch.Expression != null) { targetCommand.AddParameter("NotMatch", NotMatch.Get(context)); } if (CNotMatch.Expression != null) { targetCommand.AddParameter("CNotMatch", CNotMatch.Get(context)); } if (Contains.Expression != null) { targetCommand.AddParameter("Contains", Contains.Get(context)); } if (CContains.Expression != null) { targetCommand.AddParameter("CContains", CContains.Get(context)); } if (NotContains.Expression != null) { targetCommand.AddParameter("NotContains", NotContains.Get(context)); } if (CNotContains.Expression != null) { targetCommand.AddParameter("CNotContains", CNotContains.Get(context)); } if (In.Expression != null) { targetCommand.AddParameter("In", In.Get(context)); } if (CIn.Expression != null) { targetCommand.AddParameter("CIn", CIn.Get(context)); } if (NotIn.Expression != null) { targetCommand.AddParameter("NotIn", NotIn.Get(context)); } if (CNotIn.Expression != null) { targetCommand.AddParameter("CNotIn", CNotIn.Get(context)); } if (Is.Expression != null) { targetCommand.AddParameter("Is", Is.Get(context)); } if (IsNot.Expression != null) { targetCommand.AddParameter("IsNot", IsNot.Get(context)); } return(new ActivityImplementationContext() { PowerShellInstance = invoker }); }
/// <summary> /// Добавить данное событие в очередь /// </summary> public void Enque() { EQ.AddEvent(this); }
public void Initialize() { EQ.IntializeEq(); }
/// <summary> /// Добавить другое событие в очередь /// </summary> /// <param name="ME">Добавляемое событие</param> public static void Enque(ModelEvent ME) { EQ.AddEvent(ME); }
public static void DoHarass() { var q = HarassMenu.GetCheckbox("useQ") && Q.IsReady(); var w = HarassMenu.GetCheckbox("useW") && W.IsReady(); var eq = HarassMenu.GetCheckbox("useEQ") && E.IsReady() && Q.IsReady(); var e = HarassMenu.GetCheckbox("useE") && E.IsReady(); foreach (var target in ObjectManager.Heroes.Enemies.Where(k => k.IsValidTarget(Q.Range) && !k.IsDead && !k.IsZombie)) { if (q) { Q.CastIfHitchanceEquals(target, HitChance.VeryHigh); //Chat.Print((Main.MyBalls.Count() + 3) * R.GetDamage(target)/3); } } foreach (var target in ObjectManager.Heroes.Enemies.Where(k => k.IsValidTarget(EQ.Range) && !k.IsDead && !k.IsZombie)) { if (eq && !Functions.HasSpellShield(target)) { var pred = EQ.GetPrediction(target); Vector3 Qpos = pred.CastPosition; if (ObjectManager.Player.Distance(Qpos) <= Q.Range) { Q.Cast(Qpos); Main.DoEQ = true; } else { Qpos = ObjectManager.Player.Position.Extend(Qpos, Q.Range); Q.Cast(Qpos); Main.DoEQ = true; } } //else if (e && !q && !Functions.HasSpellShield(target)) //{ // if (!Main.DoEQ) // { // var ePred = Eex.GetPrediction(target); // if (ePred.Hitchance >= HitChance.VeryHigh) // { // var playerToCP = ObjectManager.Player.Distance(ePred.CastPosition); // foreach (var ball in Main.MyBalls.Where(ball => ObjectManager.Player.Distance(ball.Position) < E.Range)) // { // var ballFinalPos = ObjectManager.Player.ServerPosition.Extend(ball.Position, playerToCP); // if (ballFinalPos.Distance(ePred.CastPosition) < 50) // E.Cast(ball.Position); // } // } // } //} } foreach (var target in ObjectManager.Heroes.Enemies.Where(k => k.IsValidTarget(W.Range) && !k.IsDead && !k.IsZombie)) { if (w) { if (target.IsValidTarget(W.Range) && W.GetPrediction(target).Hitchance == HitChance.VeryHigh) { if (W.Instance.ToggleState == 1) // Not holding { var wball = Main.MyBalls.Find(ball => ball.Distance(ObjectManager.Player) < W.Range - 25); // Look for ball var wminion = MinionManager.GetMinions(ObjectManager.Player.ServerPosition, W.Range - 25, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth).FirstOrDefault(); //Look for minion if (wball != null && !wball.IsMoving) { W.Cast(wball); } else if (wminion != null) { W.Cast(wminion); W.CastIfHitchanceEquals(target, HitChance.VeryHigh); } } else //holding { W.CastIfHitchanceEquals(target, HitChance.VeryHigh); } } } } foreach (var target in ObjectManager.Heroes.Enemies.Where(k => k.IsValidTarget(Eex.Range) && !k.IsDead && !k.IsZombie)) { if (e && !Main.DoEQ && !Functions.HasSpellShield(target)) { var ePred = Eex.GetPrediction(target); if (ePred.Hitchance >= HitChance.Low) { var playerToCP = ObjectManager.Player.Distance(ePred.CastPosition); foreach (var eball in Main.MyBalls.Where(ball => ball.Position.Distance(ObjectManager.Player) < E.Range)) { var ballFinalPos = ObjectManager.Player.ServerPosition.Extend(eball.Position, playerToCP); if (ballFinalPos.Distance(ePred.CastPosition) < 50) { E.Cast(eball.Position); } } } } } }
static void Main(string[] args) { //Memoria memoria = new Memoria(); //Pilha pilha = new Pilha(); Processador processador = new Processador(); tipo num1 = new Inteiro(3); tipo num2 = new Inteiro(5); tipo num3 = new Inteiro(8); //Instrucoes instruc = new Push(processador.pilha,num1); //instruc.executar(); //Instrucoes instruc5 = new Store(processador.memoria, processador.pilha, "opa"); //instruc5.executar(); //Instrucoes instruc4 = new Pop(processador.pilha); //instruc4.executar(); string[] programa = System.IO.File.ReadAllLines(@"C:/Users/dougl/Desktop/Teste.txt"); for (int i = 0; i < programa.Length; i++) { string[] linha = programa[i].Split(' '); if (linha[0] == "Label") { Instrucoes intruc3 = new Label(processador.pilha, linha[1], i, processador.labels); intruc3.executar(); } } for (int i = 0; i < programa.Length; i++) { string[] linha = programa[i].Split(' '); if (linha.Length == 2) { switch (linha[0]) { case "Push": if (linha[1] == "true") { tipo parametro = new Booleano(true); Instrucoes intruc = new Push(processador.pilha, parametro); intruc.executar(); } else if (linha[1] == "false") { tipo parametro = new Booleano(false); Instrucoes intruc1 = new Push(processador.pilha, parametro); intruc1.executar(); } else { tipo parametro = new Inteiro(int.Parse(linha[1])); Instrucoes intruc2 = new Push(processador.pilha, parametro); intruc2.executar(); } break; case "Load": Instrucoes intruc4 = new Load(processador.memoria, processador.pilha, linha[1]); intruc4.executar(); break; case "Store": Instrucoes intruc5 = new Store(processador.memoria, processador.pilha, linha[1]); intruc5.executar(); break; case "GoTo": GoTo intruc6 = new GoTo(processador.labels, linha[1], processador.pilha); intruc6.executar(i); i = intruc6.index; break; case "GoTof": GoTof intruc7 = new GoTof(processador.labels, linha[1], processador.pilha); intruc7.executar(i); i = intruc7.index; break; } } else if (linha.Length == 1) { switch (linha[0]) { case "Pop": Instrucoes intruc = new Pop(processador.pilha); intruc.executar(); break; case "Add": Instrucoes intruc2 = new Add(processador.pilha); intruc2.executar(); break; case "Sub": Instrucoes intruc3 = new Sub(processador.pilha); intruc3.executar(); break; case "EQ": Instrucoes intruc4 = new EQ(processador.pilha); intruc4.executar(); break; case "GE": Instrucoes intruc5 = new GE(processador.pilha); intruc5.executar(); break; case "GT": Instrucoes intruc6 = new GT(processador.pilha); intruc6.executar(); break; case "LE": Instrucoes intruc7 = new LE(processador.pilha); intruc7.executar(); break; case "LT": Instrucoes intruc8 = new LT(processador.pilha); intruc8.executar(); break; case "NE": Instrucoes intruc9 = new NE(processador.pilha); intruc9.executar(); break; case "Print": Instrucoes intruc10 = new Print(processador.pilha); intruc10.executar(); break; case "Read": Instrucoes intruc11 = new Read(processador.pilha); intruc11.executar(); break; case "end": i = programa.Length; break; } } } //Instrucoes instruc3 = new Push(processador.pilha, num2); //instruc3.executar(); //Instrucoes instruc6 = new Load(processador.memoria, processador.pilha, "opa"); //instruc6.executar(); //Instrucoes instruc7 = new Add(processador.pilha); //instruc7.executar(); //Instrucoes instruc9 = new Push(processador.pilha, num3); //instruc9.executar(); //Instrucoes instruc8 = new EQ(processador.pilha); //instruc8.executar(); //Instrucoes instruc2 = new Print(processador.pilha); //instruc2.executar(); Console.ReadKey(); }
public void ImageChange() { if (Dialog.GetComponent <Dialog> ().LineNumber == 1) { // fade in Fade.GetComponent <Fade>().enabled = true; // audio Fade.GetComponent <AudioSource>().enabled = false; GetComponent <AudioSource> ().enabled = true; croco.SetActive(true); } else if (Dialog.GetComponent <Dialog> ().LineNumber == 2) { croco.SetActive(false); carrot.SetActive(true); } else if (Dialog.GetComponent <Dialog> ().LineNumber == 3) { carrot.SetActive(false); cookie.SetActive(true); } else if (Dialog.GetComponent <Dialog> ().LineNumber == 4) { cookie.SetActive(false); croco.SetActive(true); } else if (Dialog.GetComponent <Dialog> ().LineNumber == 5) { cameleon1.SetActive(false); cameleon2.SetActive(true); } else if (Dialog.GetComponent <Dialog> ().LineNumber == 6) { // cameleon fade out cameleon2.GetComponent <Fade>().enabled = true; } else if (Dialog.GetComponent <Dialog> ().LineNumber == 8) { croco.SetActive(false); carrot.SetActive(true); } else if (Dialog.GetComponent <Dialog> ().LineNumber == 9) { carrot.SetActive(false); girim.SetActive(true); } else if (Dialog.GetComponent <Dialog> ().LineNumber == 10) { girim.SetActive(false); croco.SetActive(true); } else if (Dialog.GetComponent <Dialog> ().LineNumber == 11) { croco.SetActive(false); EQ.SetActive(true); } else if (Dialog.GetComponent <Dialog> ().LineNumber == 12) { EQ.SetActive(false); croco.SetActive(true); } else if (Dialog.GetComponent <Dialog> ().LineNumber == 13) { for (int i = 0; i < button.Length; i++) { button [i].GetComponent <Button> ().enabled = true; } Dialog.SetActive(false); } }
//complete private static void Drawing_OnDraw(EventArgs args) { if (Yasuo.IsDead) { return; } Menu menu = MenuHandler.Drawing; System.Drawing.Color drawColor = System.Drawing.Color.Blue; //Drawing.DrawText(Yasuo.Position.WorldToScreen(), drawColor, Animation, 15); //Vector3 yasuoQStartPos = Yasuo.Position + new Vector3(0, 0, 150f), // yasuoQEndPos = yasuoQStartPos.To2D().Extend(Game.CursorPos, Q.Range).To3D((int)yasuoQStartPos.Z - 75); //yasuoQStartPos.DrawArrow(yasuoQEndPos, drawColor); //Drawing.DrawLine(yasuoQStartPos.WorldToScreen(), yasuoQEndPos.WorldToScreen(), 5, drawColor); if (menu.GetCheckboxValue("Draw Q") && !Yasuo.HasBuff("YasuoQ3W") && Q.IsLearned) { //Drawing.DrawCircle(yasuoQStartPos, Q.Range, drawColor); Q.DrawRange(drawColor); } if (menu.GetCheckboxValue("Draw Q") && Yasuo.HasBuff("YasuoQ3W") && Q.IsLearned) { Q3.DrawRange(drawColor); } if (menu.GetCheckboxValue("Draw W") && W.IsLearned) { W.DrawRange(drawColor); } if (menu.GetCheckboxValue("Draw E") && E.IsLearned) { E.DrawRange(drawColor); } if (menu.GetCheckboxValue("Draw EQ") && E.IsLearned && Q.IsLearned) { EQ.DrawRange(drawColor); } if (menu.GetCheckboxValue("Draw R") && R.IsLearned) { R.DrawRange(drawColor); } if (menu.GetCheckboxValue("Draw Beyblade") && R.IsLearned && Flash != null && E.IsLearned && Q.IsLearned) { Drawing.DrawCircle(Yasuo.Position, E.Range + Flash.Range + (EQ.Range / 2), System.Drawing.Color.Red); } if (menu.GetCheckboxValue("Draw Turret Range")) { foreach (Obj_AI_Turret turret in EntityManager.Turrets.Enemies.Where(a => !a.IsDead && a.VisibleOnScreen)) { turret.DrawCircle((int)turret.GetAutoAttackRange() + 35, drawColor); } } Obj_AI_Base hoverObject = EntityManager.Enemies.Where(a => !a.IsDead && a.IsTargetable && a.IsInRange(Yasuo, E.Range) && a.Distance(Game.CursorPos) <= 75).OrderBy(a => a.Distance(Game.CursorPos)).FirstOrDefault(); if (hoverObject != null) { if (menu.GetCheckboxValue("Draw EQ on Target")) { Drawing.DrawCircle(YasuoCalcs.GetDashingEnd(hoverObject), EQ.Range, drawColor); } if (menu.GetCheckboxValue("Draw E End Position on Target")) { Drawing.DrawLine(Yasuo.Position.WorldToScreen(), YasuoCalcs.GetDashingEnd(hoverObject).WorldToScreen(), 3, drawColor); } if (menu.GetCheckboxValue("Draw E End Position on Target - Detailed")) { Vector3 startPos = Yasuo.Position, dashEndPos = YasuoCalcs.GetDashingEnd(hoverObject), fakeEndPos = startPos.To2D().Extend(dashEndPos.To2D(), 1000).To3D() + new Vector3(0, 0, startPos.Z), slope = new Vector3(dashEndPos.X - startPos.X, dashEndPos.Y - startPos.Y, 0), fakeSlope = new Vector3(fakeEndPos.X - startPos.X, fakeEndPos.Y - startPos.Y, 0); List <Vector3> pointsAlongPath = new List <Vector3>(); List <Vector3> straightLinePath = new List <Vector3>(); int points = 100; pointsAlongPath.Add(startPos); //get all points in a line from start to fake end for (int i = 0; i < points; i++) { straightLinePath.Add(startPos + (i * (fakeSlope / points))); } bool isWall = false; //get all wall start and end positions for (int i = 0; i < points; i++) { //wall start if (!isWall && straightLinePath[i].IsWall()) { pointsAlongPath.Add(straightLinePath[i]); isWall = true; } //wall end if (isWall && !straightLinePath[i].IsWall()) { pointsAlongPath.Add(straightLinePath[i]); isWall = false; } } pointsAlongPath.Add(fakeEndPos); for (int i = 0; i < pointsAlongPath.Count() - 1; i++) { System.Drawing.Color color = (pointsAlongPath[i].IsWall()) ? System.Drawing.Color.Red : System.Drawing.Color.Green; Drawing.DrawLine(pointsAlongPath[i].WorldToScreen(), pointsAlongPath[i + 1].WorldToScreen(), 2, color); } Vector3 closestWall = pointsAlongPath.Where(a => a.IsWall()).OrderBy(a => a.Distance(dashEndPos)).FirstOrDefault(), closestWallsEndPosition = (pointsAlongPath.IndexOf(closestWall) + 1 == pointsAlongPath.Count) ? Vector3.Zero : pointsAlongPath[pointsAlongPath.IndexOf(closestWall) + 1]; Drawing.DrawText(closestWall.WorldToScreen(), drawColor, "start", 15); Drawing.DrawText(closestWallsEndPosition.WorldToScreen(), drawColor, "end", 15); Drawing.DrawText(((closestWall + closestWallsEndPosition) / 2).WorldToScreen(), drawColor, closestWall.Distance(closestWallsEndPosition).ToString(), 15); Drawing.DrawText(dashEndPos.WorldToScreen(), drawColor, startPos.Distance(closestWallsEndPosition).ToString(), 15); //none of the points are a wall so the end point is the dash position if (!pointsAlongPath.Any(a => a.IsWall())) { Drawing.DrawCircle(dashEndPos, 50, drawColor); } // OR none of the walls are in the E range else if (pointsAlongPath.Where(a => a.IsWall()).OrderBy(a => a.Distance(startPos)).FirstOrDefault() != null && pointsAlongPath.Where(a => a.IsWall()).OrderBy(a => a.Distance(startPos)).FirstOrDefault().Distance(startPos) > E.Range) { Drawing.DrawCircle(dashEndPos, 50, drawColor); } //or the dashing end is not a wall else if (!dashEndPos.IsWall()) { Drawing.DrawCircle(dashEndPos, 50, drawColor); } //find the nearest wall to the dash position else if (closestWall != Vector3.Zero && closestWallsEndPosition != Vector3.Zero && closestWall != null && closestWallsEndPosition != null && closestWallsEndPosition.Distance(dashEndPos) < closestWall.Distance(dashEndPos) && startPos.Distance(closestWallsEndPosition) <= 630) { Drawing.DrawCircle(closestWallsEndPosition, 50, drawColor); } //the end position is the first wall else { Drawing.DrawCircle(pointsAlongPath.First(a => a.IsWall()), 50, drawColor); } } } if (menu.GetCheckboxValue("Draw Wall Dashes") && E.IsLearned) { foreach (WallDash wd in YasuoWallDashDatabase.wallDashDatabase.Where(a => a.startPosition.Distance(Yasuo) <= 1300)) { if (EntityManager.MinionsAndMonsters.Combined.Where(a => a.MeetsCriteria() && a.VisibleOnScreen && a.Name == wd.unitName && a.ServerPosition.Distance(wd.dashUnitPosition) <= 2).FirstOrDefault() != null) { wd.startPosition.DrawArrow(wd.endPosition, System.Drawing.Color.Red, 1); Geometry.Polygon.Circle dashCircle = new Geometry.Polygon.Circle(wd.endPosition, 120); dashCircle.Draw(System.Drawing.Color.Red, 1); } } } }
private void initOperators() { setName(NEG, "-"); operators[NEG.operatorIndex()] = new[] { unary(NEG, TypeTag.INT, TypeTag.INT), unary(NEG, TypeTag.LONG, TypeTag.LONG), unary(NEG, TypeTag.FLOAT, TypeTag.DOUBLE), unary(NEG, TypeTag.DOUBLE, TypeTag.DOUBLE), }; setName(NOT, "!"); operators[NOT.operatorIndex()] = new[] { unary(NOT, TypeTag.BOOLEAN, TypeTag.BOOLEAN) }; setName(COMPL, "~"); operators[COMPL.operatorIndex()] = new[] { unary(COMPL, TypeTag.INT, TypeTag.INT), unary(COMPL, TypeTag.LONG, TypeTag.LONG) }; setName(PRE_INC, "++"); operators[PRE_INC.operatorIndex()] = new[] { unary(PRE_INC, TypeTag.INT, TypeTag.INT, LLVMAdd), unary(PRE_INC, TypeTag.LONG, TypeTag.LONG, LLVMAdd), unary(PRE_INC, TypeTag.FLOAT, TypeTag.FLOAT, LLVMFAdd), unary(PRE_INC, TypeTag.DOUBLE, TypeTag.DOUBLE, LLVMFAdd) }; setName(PRE_DEC, "--"); operators[PRE_DEC.operatorIndex()] = new[] { unary(PRE_DEC, TypeTag.INT, TypeTag.INT, LLVMSub), unary(PRE_DEC, TypeTag.LONG, TypeTag.LONG, LLVMSub), unary(PRE_DEC, TypeTag.FLOAT, TypeTag.FLOAT, LLVMFSub), unary(PRE_DEC, TypeTag.DOUBLE, TypeTag.DOUBLE, LLVMFSub) }; setName(POST_INC, "++"); operators[POST_INC.operatorIndex()] = new[] { unary(POST_INC, TypeTag.INT, TypeTag.INT, LLVMAdd), unary(POST_INC, TypeTag.LONG, TypeTag.LONG, LLVMAdd), unary(POST_INC, TypeTag.FLOAT, TypeTag.FLOAT, LLVMFAdd), unary(POST_INC, TypeTag.DOUBLE, TypeTag.DOUBLE, LLVMFAdd) }; setName(POST_DEC, "--"); operators[POST_DEC.operatorIndex()] = new[] { unary(POST_DEC, TypeTag.INT, TypeTag.INT, LLVMSub), unary(POST_DEC, TypeTag.LONG, TypeTag.LONG, LLVMSub), unary(POST_DEC, TypeTag.FLOAT, TypeTag.FLOAT, LLVMFSub), unary(POST_DEC, TypeTag.DOUBLE, TypeTag.DOUBLE, LLVMFSub) }; setName(OR, "||"); operators[OR.operatorIndex()] = new[] { binary(OR, TypeTag.BOOLEAN, TypeTag.BOOLEAN, TypeTag.BOOLEAN, LLVMOr), }; setName(AND, "&&"); operators[AND.operatorIndex()] = new[] { binary(AND, TypeTag.BOOLEAN, TypeTag.BOOLEAN, TypeTag.BOOLEAN, LLVMAnd), }; // Order of combination listing for binary operators matters for correct resolution // More assignable types must be listed after less assignable ones, // which is the order listed in the TypeTag enum. setName(BITOR, "|"); operators[BITOR.operatorIndex()] = new[] { binary(BITOR, TypeTag.BOOLEAN, TypeTag.BOOLEAN, TypeTag.BOOLEAN, LLVMOr), binary(BITOR, TypeTag.INT, TypeTag.INT, TypeTag.INT, LLVMOr), binary(BITOR, TypeTag.LONG, TypeTag.LONG, TypeTag.LONG, LLVMOr), }; setName(BITXOR, "^"); operators[BITXOR.operatorIndex()] = new[] { binary(BITXOR, TypeTag.BOOLEAN, TypeTag.BOOLEAN, TypeTag.BOOLEAN, LLVMXor), binary(BITXOR, TypeTag.INT, TypeTag.INT, TypeTag.INT, LLVMXor), binary(BITXOR, TypeTag.LONG, TypeTag.LONG, TypeTag.LONG, LLVMXor), }; setName(BITAND, "&"); operators[BITAND.operatorIndex()] = new[] { binary(BITAND, TypeTag.BOOLEAN, TypeTag.BOOLEAN, TypeTag.BOOLEAN, LLVMAnd), binary(BITAND, TypeTag.INT, TypeTag.INT, TypeTag.INT, LLVMAnd), binary(BITAND, TypeTag.LONG, TypeTag.LONG, TypeTag.LONG, LLVMAnd), }; setName(EQ, "=="); operators[EQ.operatorIndex()] = new[] { binary(EQ, TypeTag.BOOLEAN, TypeTag.BOOLEAN, TypeTag.BOOLEAN, LLVMICmp, LLVMIntEQ), binary(EQ, TypeTag.CHAR, TypeTag.CHAR, TypeTag.BOOLEAN, LLVMICmp, LLVMIntEQ), binary(EQ, TypeTag.INT, TypeTag.INT, TypeTag.BOOLEAN, LLVMICmp, LLVMIntEQ), binary(EQ, TypeTag.LONG, TypeTag.LONG, TypeTag.BOOLEAN, LLVMICmp, LLVMIntEQ), binary(EQ, TypeTag.FLOAT, TypeTag.FLOAT, TypeTag.BOOLEAN, LLVMFCmp, LLVMRealOEQ), binary(EQ, TypeTag.DOUBLE, TypeTag.DOUBLE, TypeTag.BOOLEAN, LLVMFCmp, LLVMRealOEQ), }; setName(NEQ, "!="); operators[NEQ.operatorIndex()] = new[] { binary(NEQ, TypeTag.BOOLEAN, TypeTag.BOOLEAN, TypeTag.BOOLEAN, LLVMICmp, LLVMIntNE), binary(NEQ, TypeTag.CHAR, TypeTag.CHAR, TypeTag.BOOLEAN, LLVMICmp, LLVMIntNE), binary(NEQ, TypeTag.INT, TypeTag.INT, TypeTag.BOOLEAN, LLVMICmp, LLVMIntNE), binary(NEQ, TypeTag.LONG, TypeTag.LONG, TypeTag.BOOLEAN, LLVMICmp, LLVMIntNE), binary(NEQ, TypeTag.FLOAT, TypeTag.FLOAT, TypeTag.BOOLEAN, LLVMFCmp, LLVMRealONE), binary(NEQ, TypeTag.DOUBLE, TypeTag.DOUBLE, TypeTag.BOOLEAN, LLVMFCmp, LLVMRealONE), }; setName(LT, "<"); operators[LT.operatorIndex()] = new[] { binary(LT, TypeTag.CHAR, TypeTag.CHAR, TypeTag.BOOLEAN, LLVMICmp, LLVMIntULT), binary(LT, TypeTag.INT, TypeTag.INT, TypeTag.BOOLEAN, LLVMICmp, LLVMIntSLT), binary(LT, TypeTag.LONG, TypeTag.LONG, TypeTag.BOOLEAN, LLVMICmp, LLVMIntSLT), binary(LT, TypeTag.FLOAT, TypeTag.FLOAT, TypeTag.BOOLEAN, LLVMFCmp, LLVMRealOLT), binary(LT, TypeTag.DOUBLE, TypeTag.DOUBLE, TypeTag.BOOLEAN, LLVMFCmp, LLVMRealOLT), }; setName(GT, ">"); operators[GT.operatorIndex()] = new[] { binary(GT, TypeTag.CHAR, TypeTag.CHAR, TypeTag.BOOLEAN, LLVMICmp, LLVMIntUGT), binary(GT, TypeTag.INT, TypeTag.INT, TypeTag.BOOLEAN, LLVMICmp, LLVMIntSGT), binary(GT, TypeTag.LONG, TypeTag.LONG, TypeTag.BOOLEAN, LLVMICmp, LLVMIntSGT), binary(GT, TypeTag.FLOAT, TypeTag.FLOAT, TypeTag.BOOLEAN, LLVMFCmp, LLVMRealOGT), binary(GT, TypeTag.DOUBLE, TypeTag.DOUBLE, TypeTag.BOOLEAN, LLVMFCmp, LLVMRealOGT), }; setName(LE, "<="); operators[LE.operatorIndex()] = new[] { binary(LE, TypeTag.CHAR, TypeTag.CHAR, TypeTag.BOOLEAN, LLVMICmp, LLVMIntULE), binary(LE, TypeTag.INT, TypeTag.INT, TypeTag.BOOLEAN, LLVMICmp, LLVMIntSLE), binary(LE, TypeTag.LONG, TypeTag.LONG, TypeTag.BOOLEAN, LLVMICmp, LLVMIntSLE), binary(LE, TypeTag.FLOAT, TypeTag.FLOAT, TypeTag.BOOLEAN, LLVMFCmp, LLVMRealOLE), binary(LE, TypeTag.DOUBLE, TypeTag.DOUBLE, TypeTag.BOOLEAN, LLVMFCmp, LLVMRealOLE), }; setName(GE, ">="); operators[GE.operatorIndex()] = new[] { binary(GE, TypeTag.CHAR, TypeTag.CHAR, TypeTag.BOOLEAN, LLVMICmp, LLVMIntUGE), binary(GE, TypeTag.INT, TypeTag.INT, TypeTag.BOOLEAN, LLVMICmp, LLVMIntSGE), binary(GE, TypeTag.LONG, TypeTag.LONG, TypeTag.BOOLEAN, LLVMICmp, LLVMIntSGE), binary(GE, TypeTag.FLOAT, TypeTag.FLOAT, TypeTag.BOOLEAN, LLVMFCmp, LLVMRealOGE), binary(GE, TypeTag.DOUBLE, TypeTag.DOUBLE, TypeTag.BOOLEAN, LLVMFCmp, LLVMRealOGE), }; setName(SHL, "<<"); operators[SHL.operatorIndex()] = new[] { binary(SHL, TypeTag.INT, TypeTag.INT, TypeTag.INT, LLVMShl), binary(SHL, TypeTag.INT, TypeTag.LONG, TypeTag.INT, LLVMShl), binary(SHL, TypeTag.LONG, TypeTag.INT, TypeTag.LONG, LLVMShl), binary(SHL, TypeTag.LONG, TypeTag.LONG, TypeTag.LONG, LLVMShl), }; setName(SHR, ">>"); operators[SHR.operatorIndex()] = new[] { binary(SHR, TypeTag.INT, TypeTag.INT, TypeTag.INT, LLVMLShr), binary(SHR, TypeTag.INT, TypeTag.LONG, TypeTag.INT, LLVMLShr), binary(SHR, TypeTag.LONG, TypeTag.INT, TypeTag.LONG, LLVMLShr), binary(SHR, TypeTag.LONG, TypeTag.LONG, TypeTag.LONG, LLVMLShr), }; setName(PLUS, "+"); operators[PLUS.operatorIndex()] = new[] { binary(PLUS, TypeTag.INT, TypeTag.INT, TypeTag.INT, LLVMAdd), binary(PLUS, TypeTag.LONG, TypeTag.LONG, TypeTag.LONG, LLVMAdd), binary(PLUS, TypeTag.FLOAT, TypeTag.FLOAT, TypeTag.FLOAT, LLVMFAdd), binary(PLUS, TypeTag.DOUBLE, TypeTag.DOUBLE, TypeTag.DOUBLE, LLVMFAdd), }; setName(MINUS, "-"); operators[MINUS.operatorIndex()] = new[] { binary(MINUS, TypeTag.INT, TypeTag.INT, TypeTag.INT, LLVMSub), binary(MINUS, TypeTag.LONG, TypeTag.LONG, TypeTag.LONG, LLVMSub), binary(MINUS, TypeTag.FLOAT, TypeTag.FLOAT, TypeTag.FLOAT, LLVMFSub), binary(MINUS, TypeTag.DOUBLE, TypeTag.DOUBLE, TypeTag.DOUBLE, LLVMFSub), }; setName(MUL, "*"); operators[MUL.operatorIndex()] = new[] { binary(MUL, TypeTag.INT, TypeTag.INT, TypeTag.INT, LLVMMul), binary(MUL, TypeTag.LONG, TypeTag.LONG, TypeTag.LONG, LLVMMul), binary(MUL, TypeTag.FLOAT, TypeTag.FLOAT, TypeTag.FLOAT, LLVMFMul), binary(MUL, TypeTag.DOUBLE, TypeTag.DOUBLE, TypeTag.DOUBLE, LLVMFMul), }; setName(DIV, "/"); operators[DIV.operatorIndex()] = new[] { binary(DIV, TypeTag.INT, TypeTag.INT, TypeTag.INT, LLVMSDiv), binary(DIV, TypeTag.LONG, TypeTag.LONG, TypeTag.LONG, LLVMSDiv), binary(DIV, TypeTag.FLOAT, TypeTag.FLOAT, TypeTag.FLOAT, LLVMFDiv), binary(DIV, TypeTag.DOUBLE, TypeTag.DOUBLE, TypeTag.DOUBLE, LLVMFDiv), }; setName(MOD, "%"); operators[MOD.operatorIndex()] = new[] { binary(MOD, TypeTag.INT, TypeTag.INT, TypeTag.INT, LLVMSRem), binary(MOD, TypeTag.LONG, TypeTag.LONG, TypeTag.LONG, LLVMSRem), binary(MOD, TypeTag.FLOAT, TypeTag.FLOAT, TypeTag.FLOAT, LLVMFRem), binary(MOD, TypeTag.DOUBLE, TypeTag.DOUBLE, TypeTag.DOUBLE, LLVMFRem), }; }
public void Save() { enh.Save(); EQ.Save(); }